#include "tools.h" #define BRIGHTNESS_THRESHOLD 170 #define WHITECOLOR 240 #define BLACKCOLOR 15 Tools::Tools() { } QColor Tools::getRandomColor() { srand(time(0)); int r = arc4random() % 255; int g = arc4random() % 255; int b = arc4random() % 255; return QColor(r, g, b); } QColor Tools::getForegroundColor(QColor background) { int avg = background.red(); avg += background.green(); avg += background.blue(); avg = avg / 3; int avg2 = background.red(); avg2 += background.green(); avg2 = avg2 / 2; int avg3 = background.red(); avg3 += background.blue(); avg3 = avg3 / 2; int avg4 = background.green(); avg4 += background.blue(); avg4 = avg4 / 2; if (avg < BRIGHTNESS_THRESHOLD && avg2 < BRIGHTNESS_THRESHOLD && avg3 < BRIGHTNESS_THRESHOLD && avg4 < BRIGHTNESS_THRESHOLD) { return QColor(WHITECOLOR, WHITECOLOR, WHITECOLOR); } else { return QColor(BLACKCOLOR, BLACKCOLOR, BLACKCOLOR); } }