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@@ -21,6 +21,7 @@ type (
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Server *http.Server
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Service *data.Service
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documentRoot string
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creds map[string]string
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}
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)
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@@ -32,6 +33,7 @@ func NewServer(documentRoot string, srv *data.Service, creds map[string]string,
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s := &HTTPServer{
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Service: srv,
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documentRoot: documentRoot,
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creds: creds,
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}
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router := chi.NewRouter()
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router.NotFound(func(writer http.ResponseWriter, request *http.Request) {
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@@ -46,7 +48,7 @@ func NewServer(documentRoot string, srv *data.Service, creds map[string]string,
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router.Use(middleware.Compress(5, "application/gzip"))
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router.Use(middleware.Heartbeat("/heartbeat"))
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router.Route("/api", func(routerAPI chi.Router) {
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routerAPI.Use(BasicAuth("cloudsave", creds))
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routerAPI.Use(s.BasicAuth("cloudsave"))
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routerAPI.Route("/v1", func(r chi.Router) {
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// Get information about the server
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r.Get("/version", s.Information)
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@@ -78,6 +80,10 @@ func NewServer(documentRoot string, srv *data.Service, creds map[string]string,
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return s
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}
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func (s *HTTPServer) SetCredentials(creds map[string]string) {
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s.creds = creds
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}
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func (s HTTPServer) all(w http.ResponseWriter, r *http.Request) {
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datastore, err := s.Service.AllGames()
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if err != nil {
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@@ -20,7 +20,7 @@ func recoverMiddleware(next http.Handler) http.Handler {
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}
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// BasicAuth implements a simple middleware handler for adding basic http auth to a route.
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func BasicAuth(realm string, creds map[string]string) func(next http.Handler) http.Handler {
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func (s *HTTPServer) BasicAuth(realm string) func(next http.Handler) http.Handler {
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return func(next http.Handler) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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user, pass, ok := r.BasicAuth()
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@@ -29,7 +29,7 @@ func BasicAuth(realm string, creds map[string]string) func(next http.Handler) ht
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return
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}
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credPass := creds[user]
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credPass := s.creds[user]
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if err := bcrypt.CompareHashAndPassword([]byte(credPass), []byte(pass)); err != nil {
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basicAuthFailed(w, r, realm)
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return
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@@ -5,12 +5,30 @@ package main
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import (
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"fmt"
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"os"
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"os/signal"
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"syscall"
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)
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const defaultDocumentRoot string = "/var/lib/cloudsave"
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var (
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updateChan chan struct{}
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)
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func main() {
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run()
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updateChan = make(chan struct{})
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sigc := make(chan os.Signal, 1)
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signal.Notify(sigc, syscall.SIGHUP)
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go func() {
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for {
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<-sigc
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updateChan <- struct{}{}
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}
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}()
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run(updateChan)
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}
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func fatal(message string, exitCode int) {
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@@ -13,9 +13,15 @@ const defaultDocumentRoot string = "C:\\ProgramData\\CloudSave"
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//go:embed res/icon.ico
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var icon []byte
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var (
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updateChan chan struct{}
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)
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func main() {
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updateChan = make(chan struct{})
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go systray.Run(onReady, onExit)
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run()
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run(updateChan)
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}
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func fatal(message string, exitCode int) {
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@@ -28,12 +34,20 @@ func onReady() {
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systray.SetTooltip("CloudSave")
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systray.SetIcon(icon)
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mQuit := systray.AddMenuItem("Quit", "Quit")
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mReload := systray.AddMenuItem("Reload", "Reload the server data")
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mQuit := systray.AddMenuItem("Quit", "Quit the server")
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go func() {
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<-mQuit.ClickedCh
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os.Exit(0)
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}()
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go func() {
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for {
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<-mReload.ClickedCh
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updateChan <- struct{}{}
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}
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}()
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}
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func onExit() {
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@@ -14,7 +14,7 @@ import (
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"strconv"
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)
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func run() {
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func run(updateChan <-chan struct{}) {
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fmt.Printf("CloudSave server -- v%s.%s.%s\n\n", constants.Version, runtime.GOOS, runtime.GOARCH)
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var documentRoot string
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@@ -47,6 +47,7 @@ func run() {
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if err := r.Preload(); err != nil {
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fatal("failed to load datastore: "+err.Error(), 1)
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}
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repo = r
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} else {
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slog.Info("loading lazy repository...")
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@@ -61,6 +62,21 @@ func run() {
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server := api.NewServer(documentRoot, s, h.Content(), port)
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go func() {
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for {
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<-updateChan
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if r, ok := repo.(*repository.EagerRepository); ok {
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r.Reload()
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}
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h, err := htpasswd.Open(filepath.Join(documentRoot, ".htpasswd"))
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if err != nil {
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fatal("failed to load .htpasswd: "+err.Error(), 1)
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}
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slog.Info("users loaded: " + strconv.Itoa(len(h.Content())) + " user(s) loaded")
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server.SetCredentials(h.Content())
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}
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}()
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fmt.Println("server started at :" + strconv.Itoa(port))
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if err := server.Server.ListenAndServe(); err != nil {
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fatal("failed to start server: "+err.Error(), 1)
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