push backup
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@@ -2,12 +2,17 @@ package data
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import (
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"cloudsave/pkg/repository"
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"cloudsave/pkg/tools/hash"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"os"
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"path/filepath"
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"time"
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)
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var (
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ErrBackupNotExists error = errors.New("backup not found")
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)
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func Write(gameID, documentRoot string, r io.Reader) error {
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@@ -40,15 +45,19 @@ func Write(gameID, documentRoot string, r io.Reader) error {
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return nil
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}
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func WriteHist(gameID, documentRoot string, dt time.Time, r io.Reader) error {
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dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist")
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partPath := filepath.Join(dataFolderPath, dt.Format("2006-01-02T15-04-05Z07-00")+".data.tar.gz.part")
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finalFilePath := filepath.Join(dataFolderPath, dt.Format("2006-01-02T15-04-05Z07-00")+".data.tar.gz")
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func WriteHist(gameID, documentRoot, uuid string, r io.Reader) error {
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dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid)
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partPath := filepath.Join(dataFolderPath, "data.tar.gz.part")
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finalFilePath := filepath.Join(dataFolderPath, "data.tar.gz")
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if err := makeDataFolder(gameID, documentRoot); err != nil {
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return err
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}
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if err := os.MkdirAll(dataFolderPath, 0740); err != nil {
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return err
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}
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f, err := os.OpenFile(partPath, os.O_CREATE|os.O_WRONLY, 0740)
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if err != nil {
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return err
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@@ -86,6 +95,29 @@ func UpdateMetadata(gameID, documentRoot string, m repository.Metadata) error {
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return e.Encode(m)
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}
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func ArchiveInfo(gameID, documentRoot, uuid string) (repository.Backup, error) {
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dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid, "data.tar.gz")
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finfo, err := os.Stat(dataFolderPath)
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if err != nil {
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if errors.Is(err, os.ErrNotExist) {
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return repository.Backup{}, ErrBackupNotExists
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}
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return repository.Backup{}, err
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}
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h, err := hash.FileMD5(dataFolderPath)
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if err != nil {
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return repository.Backup{}, fmt.Errorf("failed to calculate file md5: %w", err)
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}
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return repository.Backup{
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CreatedAt: finfo.ModTime(),
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UUID: uuid,
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MD5: h,
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}, nil
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}
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func makeDataFolder(gameID, documentRoot string) error {
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if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740); err != nil {
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return err
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