apply backup
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@@ -144,7 +144,7 @@ func One(gameID string) (Metadata, error) {
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return m, nil
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}
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func Archive(gameID string) error {
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func MakeArchive(gameID string) error {
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path := filepath.Join(datastorepath, gameID, "data.tar.gz")
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// open old
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@@ -177,6 +177,66 @@ func Archive(gameID string) error {
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return nil
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}
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func RestoreArchive(gameID, uuid string) error {
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histDirPath := filepath.Join(datastorepath, gameID, "hist", uuid)
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if err := os.MkdirAll(histDirPath, 0740); err != nil {
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return fmt.Errorf("failed to make directory: %w", err)
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}
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// open old
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nf, err := os.OpenFile(filepath.Join(histDirPath, "data.tar.gz"), os.O_RDONLY, 0)
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if err != nil {
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return fmt.Errorf("failed to open new file: %w", err)
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}
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defer nf.Close()
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path := filepath.Join(datastorepath, gameID, "data.tar.gz")
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// open new
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f, err := os.OpenFile(path, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0740)
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if err != nil {
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if errors.Is(err, os.ErrNotExist) {
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return nil
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}
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return fmt.Errorf("failed to open old file: %w", err)
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}
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defer f.Close()
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// copy
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if _, err := io.Copy(f, nf); err != nil {
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return fmt.Errorf("failed to copy data: %w", err)
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}
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return nil
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}
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func Archive(gameID, uuid string) (Backup, error) {
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histDirPath := filepath.Join(datastorepath, gameID, "hist", uuid)
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if err := os.MkdirAll(histDirPath, 0740); err != nil {
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return Backup{}, fmt.Errorf("failed to make 'hist' directory")
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}
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finfo, err := os.Stat(histDirPath)
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if err != nil {
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return Backup{}, fmt.Errorf("corrupted datastore: %w", err)
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}
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archivePath := filepath.Join(histDirPath, "data.tar.gz")
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h, err := hash.FileMD5(archivePath)
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if err != nil {
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return Backup{}, fmt.Errorf("failed to calculate md5 hash: %w", err)
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}
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b := Backup{
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CreatedAt: finfo.ModTime(),
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UUID: filepath.Base(finfo.Name()),
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MD5: h,
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ArchivePath: archivePath,
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}
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return b, nil
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}
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func Archives(gameID string) ([]Backup, error) {
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histDirPath := filepath.Join(datastorepath, gameID, "hist")
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if err := os.MkdirAll(histDirPath, 0740); err != nil {
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