first commit

This commit is contained in:
2025-05-10 17:42:25 +02:00
commit 7827b9c0cc
8 changed files with 337 additions and 0 deletions

2
.gitignore vendored Normal file
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/cli
/server

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package add
import (
"cloudsave/pkg/game"
"context"
"flag"
"fmt"
"os"
"path/filepath"
"github.com/google/subcommands"
)
type (
AddCmd struct {
name string
}
)
func (AddCmd) Name() string { return "add" }
func (AddCmd) Synopsis() string { return "Add a folder to the sync list" }
func (AddCmd) Usage() string {
return `add:
Add a folder to the sync list
`
}
func (p AddCmd) SetFlags(f *flag.FlagSet) {
f.StringVar(&p.name, "name", "", "Override the name of the game")
}
func (p AddCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
if f.NArg() != 1 {
fmt.Fprintln(os.Stderr, "error: the command is expecting for 1 argument")
return subcommands.ExitUsageError
}
path, err := filepath.Abs(f.Arg(0))
if err != nil {
fmt.Fprintln(os.Stderr, "error: cannot get the absolute path for this entry:", err)
return subcommands.ExitFailure
}
if p.name == "" {
p.name = filepath.Base(filepath.Dir(path))
}
m, err := game.Add(p.name, path)
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to add game reference:", err)
return subcommands.ExitFailure
}
fmt.Println(m.ID)
return subcommands.ExitSuccess
}

147
cmd/cli/commands/run/run.go Normal file
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package run
import (
"archive/tar"
"cloudsave/pkg/game"
"compress/gzip"
"context"
"flag"
"fmt"
"io"
"os"
"path/filepath"
"time"
"github.com/google/subcommands"
)
type (
RunCmd struct {
}
)
func (RunCmd) Name() string { return "run" }
func (RunCmd) Synopsis() string { return "Check and process all the folder" }
func (RunCmd) Usage() string {
return `run:
Check and process all the folder
`
}
func (p RunCmd) SetFlags(f *flag.FlagSet) {}
func (p RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
datastore, err := game.All()
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
return subcommands.ExitFailure
}
for _, metadata := range datastore {
metadataPath := filepath.Join(game.DatastorePath(), metadata.ID)
err := archiveIfChanged(metadata.Path, filepath.Join(metadataPath, "data.tar.gz"), filepath.Join(metadataPath, ".last_run"))
if err != nil {
fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
return subcommands.ExitFailure
}
}
return subcommands.ExitSuccess
}
// archiveIfChanged will archive srcDir into destTarGz only if any file
// in srcDir has a modification time > the last run time stored in stateFile.
// After archiving, it updates stateFile to the current time.
func archiveIfChanged(srcDir, destTarGz, stateFile string) error {
// 1) Load last run time
var lastRun time.Time
data, err := os.ReadFile(stateFile)
if err != nil && !os.IsNotExist(err) {
return fmt.Errorf("reading state file: %w", err)
}
if err == nil {
lastRun, err = time.Parse(time.RFC3339, string(data))
if err != nil {
return fmt.Errorf("parsing state file timestamp: %w", err)
}
}
// 2) Check for changes
changed := false
err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
if walkErr != nil {
return walkErr
}
if info.ModTime().After(lastRun) {
changed = true
return io.EOF // early exit
}
return nil
})
if err != nil && err != io.EOF {
return fmt.Errorf("scanning source directory: %w", err)
}
if !changed {
fmt.Println("No changes detected; skipping archive.")
return nil
}
// 3) Create tar.gz
f, err := os.Create(destTarGz)
if err != nil {
return fmt.Errorf("creating archive file: %w", err)
}
defer f.Close()
gw := gzip.NewWriter(f)
defer gw.Close()
tw := tar.NewWriter(gw)
defer tw.Close()
// Walk again to add files
err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
if walkErr != nil {
return walkErr
}
// Create tar header
header, err := tar.FileInfoHeader(info, path)
if err != nil {
return err
}
// Preserve directory structure relative to srcDir
relPath, err := filepath.Rel(filepath.Dir(srcDir), path)
if err != nil {
return err
}
header.Name = relPath
if err := tw.WriteHeader(header); err != nil {
return err
}
if info.Mode().IsRegular() {
file, err := os.Open(path)
if err != nil {
return err
}
defer file.Close()
if _, err := io.Copy(tw, file); err != nil {
return err
}
}
return nil
})
if err != nil {
return fmt.Errorf("writing tar entries: %w", err)
}
// 4) Update state file
now := time.Now().UTC().Format(time.RFC3339)
if err := os.WriteFile(stateFile, []byte(now), 0644); err != nil {
return fmt.Errorf("updating state file: %w", err)
}
fmt.Printf("Archived %q to %q and updated state file.\n", srcDir, destTarGz)
return nil
}

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cmd/cli/main.go Normal file
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package main
import (
"cloudsave/cmd/cli/commands/add"
"cloudsave/cmd/cli/commands/run"
"context"
"flag"
"os"
"github.com/google/subcommands"
)
func main() {
subcommands.Register(subcommands.HelpCommand(), "help")
subcommands.Register(subcommands.FlagsCommand(), "help")
subcommands.Register(subcommands.CommandsCommand(), "help")
subcommands.Register(add.AddCmd{}, "management")
subcommands.Register(run.RunCmd{}, "management")
flag.Parse()
ctx := context.Background()
os.Exit(int(subcommands.Execute(ctx)))
}

5
go.mod Normal file
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module cloudsave
go 1.24
require github.com/google/subcommands v1.2.0

2
go.sum Normal file
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github.com/google/subcommands v1.2.0 h1:vWQspBTo2nEqTUFita5/KeEWlUL8kQObDFbub/EN9oE=
github.com/google/subcommands v1.2.0/go.mod h1:ZjhPrFU+Olkh9WazFPsl27BQ4UPiG37m3yTrtFlrHVk=

86
pkg/game/game.go Normal file
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package game
import (
"cloudsave/pkg/tools/id"
"encoding/json"
"fmt"
"os"
"path/filepath"
)
type (
Metadata struct {
ID string `json:"id"`
Name string `json:"name"`
Path string `json:"path"`
}
)
var (
roaming string
datastorepath string
)
func init() {
var err error
roaming, err = os.UserConfigDir()
if err != nil {
panic("failed to get user config path: " + err.Error())
}
datastorepath = filepath.Join(roaming, "cloudsave", "data")
err = os.MkdirAll(datastorepath, 0740)
if err != nil {
panic("cannot make the datastore:" + err.Error())
}
}
func Add(name, path string) (Metadata, error) {
m := Metadata{
ID: id.New(),
Name: name,
Path: path,
}
f, err := os.OpenFile(filepath.Join(datastorepath, m.ID, "metadata.json"), os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return Metadata{}, fmt.Errorf("cannot open the metadata file in the datastore: %w", err)
}
defer f.Close()
e := json.NewEncoder(f)
err = e.Encode(m)
if err != nil {
return Metadata{}, fmt.Errorf("cannot write into the metadata file in the datastore: %w", err)
}
return m, nil
}
func All() ([]Metadata, error) {
ds, err := os.ReadDir(datastorepath)
if err != nil {
return nil, fmt.Errorf("cannot open the datastore: %w", err)
}
var datastore []Metadata
for _, d := range ds {
content, err := os.ReadFile(filepath.Join(datastorepath, d.Name(), "metadata.json"))
if err != nil {
continue
}
var m Metadata
err = json.Unmarshal(content, &m)
if err != nil {
return nil, fmt.Errorf("corrupted datastore: failed to parse %s/metadata.json: %w", d.Name(), err)
}
datastore = append(datastore, m)
}
return datastore, nil
}
func DatastorePath() string {
return datastorepath
}

15
pkg/tools/id/id.go Normal file
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package id
import (
"crypto/rand"
"encoding/hex"
)
func New() string {
bytes := make([]byte, 24)
_, err := rand.Read(bytes)
if err != nil {
panic(err)
}
return hex.EncodeToString(bytes)
}