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@@ -68,6 +68,29 @@ func Add(name, path string) (Metadata, error) {
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return m, nil
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}
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func Register(m Metadata, path string) error {
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m.Path = path
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err := os.MkdirAll(filepath.Join(datastorepath, m.ID), 0740)
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if err != nil {
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panic("cannot make directory for the game:" + err.Error())
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}
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f, err := os.OpenFile(filepath.Join(datastorepath, m.ID, "metadata.json"), os.O_CREATE|os.O_WRONLY, 0740)
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if err != nil {
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return fmt.Errorf("cannot open the metadata file in the datastore: %w", err)
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}
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defer f.Close()
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e := json.NewEncoder(f)
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err = e.Encode(m)
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if err != nil {
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return fmt.Errorf("cannot write into the metadata file in the datastore: %w", err)
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}
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return nil
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}
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func All() ([]Metadata, error) {
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ds, err := os.ReadDir(datastorepath)
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if err != nil {
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@@ -25,6 +25,14 @@ type (
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username string
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password string
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}
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Information struct {
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Version string `json:"version"`
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APIVersion int `json:"api_version"`
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GoVersion string `json:"go_version"`
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OSName string `json:"os_name"`
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OSArchitecture string `json:"os_architecture"`
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}
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)
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func New(baseURL, username, password string) *Client {
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@@ -66,6 +74,31 @@ func (c *Client) Exists(gameID string) (bool, error) {
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return false, fmt.Errorf("an error occured: server response: %s", r.Status)
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}
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func (c *Client) Version() (Information, error) {
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u, err := url.JoinPath(c.baseURL, "api", "v1", "version")
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if err != nil {
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return Information{}, err
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}
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o, err := c.get(u)
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if err != nil {
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return Information{}, err
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}
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if info, ok := (o.Data).(map[string]any); ok {
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i := Information{
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Version: info["version"].(string),
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APIVersion: int(info["api_version"].(float64)),
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GoVersion: info["go_version"].(string),
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OSName: info["os_name"].(string),
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OSArchitecture: info["os_architecture"].(string),
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}
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return i, nil
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}
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return Information{}, errors.New("invalid payload sent by the server")
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}
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func (c *Client) Hash(gameID string) (string, error) {
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u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "hash")
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if err != nil {
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73
pkg/tools/archive/archive.go
Normal file
73
pkg/tools/archive/archive.go
Normal file
@@ -0,0 +1,73 @@
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package archive
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import (
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"archive/tar"
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"compress/gzip"
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"io"
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"os"
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"path/filepath"
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)
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func Untar(file io.Reader, path string) error {
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gzr, err := gzip.NewReader(file)
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if err != nil {
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return err
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}
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defer gzr.Close()
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tr := tar.NewReader(gzr)
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for {
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header, err := tr.Next()
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switch {
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// if no more files are found return
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case err == io.EOF:
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return nil
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// return any other error
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case err != nil:
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return err
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// if the header is nil, just skip it (not sure how this happens)
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case header == nil:
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continue
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}
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// the target location where the dir/file should be created
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target := filepath.Join(path, header.Name)
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// the following switch could also be done using fi.Mode(), not sure if there
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// a benefit of using one vs. the other.
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// fi := header.FileInfo()
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// check the file type
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switch header.Typeflag {
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// if its a dir and it doesn't exist create it
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case tar.TypeDir:
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if _, err := os.Stat(target); err != nil {
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if err := os.MkdirAll(target, 0755); err != nil {
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return err
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}
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}
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// if it's a file create it
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case tar.TypeReg:
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f, err := os.OpenFile(target, os.O_CREATE|os.O_RDWR, os.FileMode(header.Mode))
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if err != nil {
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return err
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}
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// copy over contents
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if _, err := io.Copy(f, tr); err != nil {
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return err
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}
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// manually close here after each file operation; defering would cause each file close
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// to wait until all operations have completed.
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f.Close()
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}
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}
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}
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