implement applu
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@@ -1,6 +1,7 @@
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package apply
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package apply
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import (
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import (
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"cloudsave/pkg/data"
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"context"
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"context"
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"flag"
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"flag"
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"fmt"
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"fmt"
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@@ -11,13 +12,14 @@ import (
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type (
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type (
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ListCmd struct {
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ListCmd struct {
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Service *data.Service
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}
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}
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)
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)
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func (*ListCmd) Name() string { return "apply" }
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func (*ListCmd) Name() string { return "apply" }
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func (*ListCmd) Synopsis() string { return "apply a backup" }
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func (*ListCmd) Synopsis() string { return "apply a backup" }
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func (*ListCmd) Usage() string {
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func (*ListCmd) Usage() string {
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return `Usage: cloudsave apply <GAME_ID> <BACKUP_ID>
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return `Usage: cloudsave apply <GAME_ID> [BACKUP_ID]
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Apply a backup
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Apply a backup
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`
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`
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@@ -27,15 +29,26 @@ func (p *ListCmd) SetFlags(f *flag.FlagSet) {
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}
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}
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func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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if f.NArg() != 2 {
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if f.NArg() < 1 {
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fmt.Fprintln(os.Stderr, "error: missing game ID and/or backup uuid")
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fmt.Fprintln(os.Stderr, "error: missing game ID and/or backup uuid")
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return subcommands.ExitUsageError
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return subcommands.ExitUsageError
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}
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}
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//gameID := f.Arg(0)
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gameID := f.Arg(0)
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//uuid := f.Arg(1)
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uuid := f.Arg(1)
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panic("not implemented")
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if len(uuid) == 0 {
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if err := p.Service.ApplyCurrent(gameID); err != nil {
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fmt.Fprintf(os.Stderr, "error: failed to apply: %s", err)
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return subcommands.ExitFailure
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}
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return subcommands.ExitSuccess
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}
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if err := p.Service.ApplyBackup(gameID, uuid); err != nil {
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fmt.Fprintf(os.Stderr, "error: failed to apply: %s", err)
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return subcommands.ExitFailure
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}
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return subcommands.ExitSuccess
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return subcommands.ExitSuccess
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}
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}
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@@ -2,6 +2,7 @@ package main
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import (
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import (
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"cloudsave/cmd/cli/commands/add"
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"cloudsave/cmd/cli/commands/add"
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"cloudsave/cmd/cli/commands/apply"
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"cloudsave/cmd/cli/commands/list"
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"cloudsave/cmd/cli/commands/list"
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"cloudsave/cmd/cli/commands/pull"
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"cloudsave/cmd/cli/commands/pull"
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"cloudsave/cmd/cli/commands/remote"
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"cloudsave/cmd/cli/commands/remote"
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@@ -48,6 +49,8 @@ func main() {
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subcommands.Register(&list.ListCmd{Service: s}, "management")
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subcommands.Register(&list.ListCmd{Service: s}, "management")
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subcommands.Register(&remove.RemoveCmd{Service: s}, "management")
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subcommands.Register(&remove.RemoveCmd{Service: s}, "management")
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subcommands.Register(&apply.ListCmd{Service: s}, "restore")
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subcommands.Register(&remote.RemoteCmd{Service: s}, "remote")
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subcommands.Register(&remote.RemoteCmd{Service: s}, "remote")
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subcommands.Register(&sync.SyncCmd{Service: s}, "remote")
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subcommands.Register(&sync.SyncCmd{Service: s}, "remote")
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subcommands.Register(&pull.PullCmd{Service: s}, "remote")
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subcommands.Register(&pull.PullCmd{Service: s}, "remote")
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@@ -1,5 +1,5 @@
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package constants
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package constants
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const Version = "0.0.4"
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const Version = "0.0.5"
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const ApiVersion = 1
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const ApiVersion = 1
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@@ -344,3 +344,42 @@ func (l Service) CopyBackup(gameID, backupID string, src io.Reader) error {
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return nil
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return nil
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}
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}
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func (l Service) ApplyCurrent(gameID string) error {
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id := repository.NewGameIdentifier(gameID)
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path := l.repo.DataPath(id)
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g, err := l.repo.Metadata(id)
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if err != nil {
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return err
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}
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return l.apply(path, g.Path)
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}
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func (l Service) ApplyBackup(gameID, backupID string) error {
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id := repository.NewGameIdentifier(gameID)
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fullID := repository.NewBackupIdentifier(gameID, backupID)
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path := l.repo.DataPath(fullID)
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g, err := l.repo.Metadata(id)
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if err != nil {
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return err
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}
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return l.apply(path, g.Path)
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}
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func (l Service) apply(src, dst string) error {
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if err := os.RemoveAll(dst); err != nil {
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return fmt.Errorf("failed to remove old save: %w", err)
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}
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f, err := os.OpenFile(src, os.O_RDONLY, 0)
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if err != nil {
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return fmt.Errorf("failed to open archive: %w", err)
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}
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defer f.Close()
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return archive.Untar(f, dst)
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}
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