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2025-09-12 19:06:52 +02:00
parent 57fc77755e
commit b36142c309
5 changed files with 157 additions and 81 deletions

View File

@@ -4,6 +4,7 @@ import (
"cloudsave/cmd/gui/window/about"
"cloudsave/cmd/gui/window/credential"
"cloudsave/cmd/gui/window/loading"
"cloudsave/cmd/gui/window/properties"
syncdialog "cloudsave/cmd/gui/window/sync"
"cloudsave/pkg/data"
@@ -36,8 +37,19 @@ func (e *ExtraLabel) SetID(id string) {
func Make(a fyne.App, d *data.Service) fyne.Window {
w := a.NewWindow("CloudSave")
w.Resize(fyne.NewSize(1000, 700))
w.Resize(fyne.NewSize(1200, 700))
w.CenterOnScreen()
w.SetFixedSize(true)
defer func() {
if r := recover(); r != nil {
d := dialog.NewError(fmt.Errorf("the application crashed: %s", r), w)
d.Show()
d.SetOnClosed(func() {
os.Exit(1)
})
}
}()
games, err := d.AllGames()
if err != nil {
@@ -61,74 +73,29 @@ func Make(a fyne.App, d *data.Service) fyne.Window {
})
list.OnSelected = func(id widget.ListItemID) {
fmt.Println(id)
properties.Make(a, games[id]).Show()
}
toolbar := widget.NewToolbar(
widget.NewToolbarAction(theme.FolderNewIcon(), func() {
folderSelection := dialog.NewFolderOpen(func(lu fyne.ListableURI, err error) {
if err != nil {
d := dialog.NewError(fmt.Errorf("failed to open window: %w", err), w)
makeNewButton(d, w, func() {
games, err = d.AllGames()
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
d.Show()
return
}
if lu == nil {
return
}
confirmDialog := dialog.NewConfirm("Add", "Do you want to add and scan '"+lu.Path()+"'?", func(accepted bool) {
if !accepted {
return
}
name := filepath.Base(lu.Path())
})
return
}
loadingDialog := loading.Make("Scanning directory", w)
loadingDialog.Show()
go func() {
gameID, err := d.Add(name, lu.Path(), "")
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to create metadata the directory: %w", err), w)
d.Show()
loadingDialog.Hide()
})
return
}
_, err = d.Scan(gameID)
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to scan the directory: %w", err), w)
d.Show()
loadingDialog.Hide()
})
return
}
games, err = d.AllGames()
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
d.Show()
loadingDialog.Hide()
})
return
}
fyne.Do(func() {
list.Refresh()
loadingDialog.Hide()
})
}()
}, w)
confirmDialog.Show()
}, w)
folderSelection.Show()
fyne.Do(func() {
list.Refresh()
})
}),
widget.NewToolbarSeparator(),
widget.NewToolbarAction(theme.UploadIcon(), func() {
doSync(d, w)
}),
makeScanButton(d, w),
widget.NewToolbarSpacer(),
widget.NewToolbarAction(theme.HelpIcon(), func() {
aboutWindow := about.Make(a)
@@ -223,3 +190,96 @@ func syncing(it *iterator.Iterator[remote.Remote], d *data.Service, w fyne.Windo
}
}
}
func makeNewButton(d *data.Service, w fyne.Window, callback func()) *widget.ToolbarAction {
return widget.NewToolbarAction(theme.FolderNewIcon(), func() {
folderSelection := dialog.NewFolderOpen(func(lu fyne.ListableURI, err error) {
if err != nil {
d := dialog.NewError(fmt.Errorf("failed to open window: %w", err), w)
d.Show()
return
}
if lu == nil {
return
}
confirmDialog := dialog.NewConfirm("Add", "Do you want to add and scan '"+lu.Path()+"'?", func(accepted bool) {
if !accepted {
return
}
name := filepath.Base(lu.Path())
loadingDialog := loading.Make("Scanning directory", w)
loadingDialog.Show()
go func() {
gameID, err := d.Add(name, lu.Path(), "")
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to create metadata the directory: %w", err), w)
d.Show()
loadingDialog.Hide()
})
return
}
_, err = d.Scan(gameID)
if err != nil {
fyne.Do(func() {
d := dialog.NewError(fmt.Errorf("failed to scan the directory: %w", err), w)
d.Show()
loadingDialog.Hide()
})
return
}
loadingDialog.Hide()
callback()
}()
}, w)
confirmDialog.Show()
}, w)
folderSelection.Show()
})
}
func makeScanButton(d *data.Service, w fyne.Window) *widget.ToolbarAction {
return widget.NewToolbarAction(theme.SearchIcon(), func() {
loadingDialog := loading.Make("Scanning directory", w)
loadingDialog.Show()
go func() {
datastore, err := d.AllGames()
if err != nil {
fyne.Do(func() {
dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
loadingDialog.Hide()
})
}
updated := 0
for _, metadata := range datastore {
changed, err := d.Scan(metadata.ID)
if err != nil {
fyne.Do(func() {
dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
loadingDialog.Hide()
})
return
}
if changed {
updated++
}
}
fyne.Do(func() {
loadingDialog.Hide()
if updated == 0 {
dialog.NewInformation("Scan", "Everything is up to date", w).Show()
} else {
dialog.NewInformation("Scan", fmt.Sprintf("%d game updated", updated), w).Show()
}
})
}()
})
}