This commit is contained in:
@@ -42,16 +42,5 @@ func main() {
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s := data.NewService(repo)
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w := mainwindow.Make(a, s)
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defer func() {
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if r := recover(); r != nil {
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d := dialog.NewError(fmt.Errorf("the application crashed: %s", r), w)
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d.Show()
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d.SetOnClosed(func() {
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os.Exit(1)
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})
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}
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}()
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w.ShowAndRun()
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}
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@@ -18,7 +18,7 @@ type (
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)
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func Make(remoteHostname string, callback func(ok bool, username, password string), w fyne.Window) *CredentialDialog {
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label := canvas.NewText("Connexion to "+remoteHostname, color.Black)
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label := canvas.NewText(remoteHostname, color.Black)
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inputUsername := widget.NewEntry()
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inputUsername.SetPlaceHolder("Username")
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@@ -29,7 +29,7 @@ func Make(remoteHostname string, callback func(ok bool, username, password strin
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formItems := []*widget.FormItem{
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{
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Text: "",
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Text: "Connexion to ",
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Widget: label,
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},
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{
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@@ -4,6 +4,7 @@ import (
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"cloudsave/cmd/gui/window/about"
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"cloudsave/cmd/gui/window/credential"
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"cloudsave/cmd/gui/window/loading"
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"cloudsave/cmd/gui/window/properties"
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syncdialog "cloudsave/cmd/gui/window/sync"
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"cloudsave/pkg/data"
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@@ -36,8 +37,19 @@ func (e *ExtraLabel) SetID(id string) {
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func Make(a fyne.App, d *data.Service) fyne.Window {
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w := a.NewWindow("CloudSave")
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w.Resize(fyne.NewSize(1000, 700))
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w.Resize(fyne.NewSize(1200, 700))
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w.CenterOnScreen()
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w.SetFixedSize(true)
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defer func() {
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if r := recover(); r != nil {
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d := dialog.NewError(fmt.Errorf("the application crashed: %s", r), w)
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d.Show()
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d.SetOnClosed(func() {
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os.Exit(1)
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})
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}
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}()
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games, err := d.AllGames()
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if err != nil {
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@@ -61,74 +73,29 @@ func Make(a fyne.App, d *data.Service) fyne.Window {
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})
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list.OnSelected = func(id widget.ListItemID) {
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fmt.Println(id)
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properties.Make(a, games[id]).Show()
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}
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toolbar := widget.NewToolbar(
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widget.NewToolbarAction(theme.FolderNewIcon(), func() {
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folderSelection := dialog.NewFolderOpen(func(lu fyne.ListableURI, err error) {
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if err != nil {
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d := dialog.NewError(fmt.Errorf("failed to open window: %w", err), w)
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d.Show()
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return
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}
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if lu == nil {
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return
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}
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confirmDialog := dialog.NewConfirm("Add", "Do you want to add and scan '"+lu.Path()+"'?", func(accepted bool) {
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if !accepted {
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return
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}
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name := filepath.Base(lu.Path())
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loadingDialog := loading.Make("Scanning directory", w)
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loadingDialog.Show()
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go func() {
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gameID, err := d.Add(name, lu.Path(), "")
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if err != nil {
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fyne.Do(func() {
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d := dialog.NewError(fmt.Errorf("failed to create metadata the directory: %w", err), w)
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d.Show()
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loadingDialog.Hide()
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})
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return
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}
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_, err = d.Scan(gameID)
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if err != nil {
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fyne.Do(func() {
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d := dialog.NewError(fmt.Errorf("failed to scan the directory: %w", err), w)
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d.Show()
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loadingDialog.Hide()
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})
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return
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}
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makeNewButton(d, w, func() {
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games, err = d.AllGames()
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if err != nil {
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fyne.Do(func() {
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d := dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
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d.Show()
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loadingDialog.Hide()
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})
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return
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}
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fyne.Do(func() {
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list.Refresh()
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loadingDialog.Hide()
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})
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}()
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}, w)
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confirmDialog.Show()
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}, w)
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folderSelection.Show()
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}),
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widget.NewToolbarSeparator(),
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widget.NewToolbarAction(theme.UploadIcon(), func() {
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doSync(d, w)
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}),
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makeScanButton(d, w),
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widget.NewToolbarSpacer(),
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widget.NewToolbarAction(theme.HelpIcon(), func() {
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aboutWindow := about.Make(a)
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@@ -223,3 +190,96 @@ func syncing(it *iterator.Iterator[remote.Remote], d *data.Service, w fyne.Windo
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}
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}
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}
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func makeNewButton(d *data.Service, w fyne.Window, callback func()) *widget.ToolbarAction {
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return widget.NewToolbarAction(theme.FolderNewIcon(), func() {
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folderSelection := dialog.NewFolderOpen(func(lu fyne.ListableURI, err error) {
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if err != nil {
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d := dialog.NewError(fmt.Errorf("failed to open window: %w", err), w)
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d.Show()
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return
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}
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if lu == nil {
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return
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}
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confirmDialog := dialog.NewConfirm("Add", "Do you want to add and scan '"+lu.Path()+"'?", func(accepted bool) {
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if !accepted {
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return
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}
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name := filepath.Base(lu.Path())
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loadingDialog := loading.Make("Scanning directory", w)
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loadingDialog.Show()
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go func() {
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gameID, err := d.Add(name, lu.Path(), "")
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if err != nil {
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fyne.Do(func() {
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d := dialog.NewError(fmt.Errorf("failed to create metadata the directory: %w", err), w)
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d.Show()
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loadingDialog.Hide()
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})
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return
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}
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_, err = d.Scan(gameID)
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if err != nil {
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fyne.Do(func() {
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d := dialog.NewError(fmt.Errorf("failed to scan the directory: %w", err), w)
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d.Show()
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loadingDialog.Hide()
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})
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return
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}
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loadingDialog.Hide()
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callback()
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}()
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}, w)
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confirmDialog.Show()
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}, w)
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folderSelection.Show()
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})
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}
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func makeScanButton(d *data.Service, w fyne.Window) *widget.ToolbarAction {
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return widget.NewToolbarAction(theme.SearchIcon(), func() {
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loadingDialog := loading.Make("Scanning directory", w)
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loadingDialog.Show()
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go func() {
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datastore, err := d.AllGames()
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if err != nil {
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fyne.Do(func() {
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dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
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loadingDialog.Hide()
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})
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}
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updated := 0
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for _, metadata := range datastore {
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changed, err := d.Scan(metadata.ID)
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if err != nil {
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fyne.Do(func() {
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dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w)
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loadingDialog.Hide()
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})
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return
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}
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if changed {
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updated++
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}
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}
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fyne.Do(func() {
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loadingDialog.Hide()
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if updated == 0 {
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dialog.NewInformation("Scan", "Everything is up to date", w).Show()
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} else {
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dialog.NewInformation("Scan", fmt.Sprintf("%d game updated", updated), w).Show()
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}
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})
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}()
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})
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}
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33
cmd/gui/window/properties/properties.go
Normal file
33
cmd/gui/window/properties/properties.go
Normal file
@@ -0,0 +1,33 @@
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package properties
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import (
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"cloudsave/pkg/repository"
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"image/color"
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"strconv"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/canvas"
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"fyne.io/fyne/v2/container"
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"fyne.io/fyne/v2/layout"
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)
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func Make(a fyne.App, g repository.Metadata) fyne.Window {
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w := a.NewWindow(g.Name)
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w.Resize(fyne.NewSize(800, 300))
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w.CenterOnScreen()
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w.SetFixedSize(true)
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title := canvas.NewText(g.Name, color.Black)
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title.Alignment = fyne.TextAlignCenter
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title.TextSize = 32
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version := canvas.NewText("Version "+strconv.Itoa(g.Version), color.Black)
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version.Alignment = fyne.TextAlignCenter
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version.TextSize = 18
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c := container.New(layout.NewVBoxLayout(), title, version)
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centered := container.New(layout.NewHBoxLayout(), layout.NewSpacer(), c, layout.NewSpacer())
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w.SetContent(container.New(layout.NewVBoxLayout(), centered))
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return w
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}
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@@ -15,7 +15,7 @@ type (
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SyncDialog struct {
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*dialog.CustomDialog
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label *canvas.Text
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pg *widget.ProgressBar
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pg *widget.ProgressBarInfinite
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}
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)
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@@ -24,8 +24,7 @@ func Make(total int, w fyne.Window) *SyncDialog {
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title := canvas.NewText("Warming up...", color.Black)
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title.Alignment = fyne.TextAlignCenter
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pg := widget.NewProgressBar()
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pg.Max = float64(total)
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pg := widget.NewProgressBarInfinite()
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c := container.New(layout.NewVBoxLayout(), title, pg)
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d := &SyncDialog{
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@@ -38,10 +37,5 @@ func Make(total int, w fyne.Window) *SyncDialog {
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func (s *SyncDialog) UpdateLabel(msg string) {
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s.label.Text = msg
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s.Refresh()
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}
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func (s *SyncDialog) UpdateProgressBar(percentage int) {
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s.pg.Value = float64(percentage)
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s.Refresh()
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s.label.Refresh()
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}
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Reference in New Issue
Block a user