starting 0.0.2 dev
This commit is contained in:
@@ -1,7 +1,7 @@
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package add
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -44,7 +44,7 @@ func (p *AddCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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p.name = filepath.Base(path)
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}
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m, err := game.Add(p.name, path)
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m, err := repository.Add(p.name, path)
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to add game reference:", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,9 @@
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package list
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/pkg/repository"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"context"
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"flag"
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"fmt"
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@@ -57,7 +57,7 @@ func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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}
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func local() error {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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return fmt.Errorf("failed to load datastore: %w", err)
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}
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@@ -1,10 +1,10 @@
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package pull
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/repository"
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"cloudsave/pkg/tools/archive"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"context"
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"flag"
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"fmt"
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@@ -54,7 +54,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitFailure
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}
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
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archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
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m, err := cli.Metadata(gameID)
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if err != nil {
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@@ -62,7 +62,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitFailure
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}
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err = game.Register(m, path)
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err = repository.Register(m, path)
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if err != nil {
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fmt.Fprintf(os.Stderr, "failed to register local metadata: %s", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,9 @@
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package remote
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -62,7 +62,7 @@ func (p *RemoteCmd) Execute(ctx context.Context, f *flag.FlagSet, _ ...interface
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}
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func list() error {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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return fmt.Errorf("failed to load datastore: %w", err)
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}
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@@ -1,7 +1,7 @@
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package remove
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -31,7 +31,7 @@ func (p *RemoveCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}
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return subcommands.ExitUsageError
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}
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err := game.Remove(f.Arg(0))
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err := repository.Remove(f.Arg(0))
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to unregister the game:", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,8 @@
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package run
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import (
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"archive/tar"
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"cloudsave/pkg/game"
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"compress/gzip"
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"cloudsave/pkg/repository"
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"cloudsave/pkg/tools/archive"
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"context"
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"flag"
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"fmt"
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@@ -32,7 +31,7 @@ func (*RunCmd) Usage() string {
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func (p *RunCmd) SetFlags(f *flag.FlagSet) {}
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func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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datastore, err := game.All()
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datastore, err := repository.All()
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
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return subcommands.ExitFailure
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@@ -43,18 +42,18 @@ func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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for _, metadata := range datastore {
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pg.Describe("Scanning " + metadata.Name + "...")
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metadataPath := filepath.Join(game.DatastorePath(), metadata.ID)
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metadataPath := filepath.Join(repository.DatastorePath(), metadata.ID)
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//todo transaction
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err := archiveIfChanged(metadata.ID, metadata.Path, filepath.Join(metadataPath, "data.tar.gz"), filepath.Join(metadataPath, ".last_run"))
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if err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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if err := game.SetVersion(metadata.ID, metadata.Version+1); err != nil {
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if err := repository.SetVersion(metadata.ID, metadata.Version+1); err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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if err := game.SetDate(metadata.ID, time.Now()); err != nil {
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if err := repository.SetDate(metadata.ID, time.Now()); err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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@@ -69,12 +68,12 @@ func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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// archiveIfChanged will archive srcDir into destTarGz only if any file
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// in srcDir has a modification time > the last run time stored in stateFile.
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// After archiving, it updates stateFile to the current time.
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func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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// 1) Load last run time
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func archiveIfChanged(gameID, srcDir, destTarGz, stateFile string) error {
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// load last run time
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var lastRun time.Time
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data, err := os.ReadFile(stateFile)
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if err != nil && !os.IsNotExist(err) {
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return fmt.Errorf("reading state file: %w", err)
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return fmt.Errorf("failed to reading state file: %w", err)
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}
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if err == nil {
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lastRun, err = time.Parse(time.RFC3339, string(data))
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@@ -83,7 +82,7 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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}
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}
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// 2) Check for changes
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// check for changes
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changed := false
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err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
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if walkErr != nil {
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@@ -96,63 +95,29 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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return nil
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})
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if err != nil && err != io.EOF {
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return fmt.Errorf("scanning source directory: %w", err)
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return fmt.Errorf("failed to scanning source directory: %w", err)
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}
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if !changed {
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return nil
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}
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// 3) Create tar.gz
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// make a backup
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if err := repository.Archive(gameID); err != nil {
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return fmt.Errorf("failed to archive data: %w", err)
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}
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// create archive
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f, err := os.Create(destTarGz)
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if err != nil {
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return fmt.Errorf("creating archive file: %w", err)
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return fmt.Errorf("failed to creating archive file: %w", err)
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}
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defer f.Close()
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gw := gzip.NewWriter(f)
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defer gw.Close()
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tw := tar.NewWriter(gw)
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defer tw.Close()
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// Walk again to add files
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err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
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if walkErr != nil {
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return walkErr
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}
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// Create tar header
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header, err := tar.FileInfoHeader(info, path)
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if err != nil {
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return err
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}
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// Preserve directory structure relative to srcDir
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relPath, err := filepath.Rel(filepath.Dir(srcDir), path)
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if err != nil {
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return err
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}
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header.Name = relPath
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if err := tw.WriteHeader(header); err != nil {
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return err
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}
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if info.Mode().IsRegular() {
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file, err := os.Open(path)
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if err != nil {
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return err
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}
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defer file.Close()
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if _, err := io.Copy(tw, file); err != nil {
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return err
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}
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}
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return nil
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})
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if err != nil {
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return fmt.Errorf("writing tar entries: %w", err)
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if err := archive.Tar(f, srcDir); err != nil {
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return fmt.Errorf("failed archiving files")
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}
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// 4) Update state file
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now := time.Now().UTC().Format(time.RFC3339)
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if err := os.WriteFile(stateFile, []byte(now), 0644); err != nil {
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return fmt.Errorf("updating state file: %w", err)
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@@ -2,10 +2,10 @@ package sync
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import (
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"cloudsave/cmd/cli/tools/prompt"
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"cloudsave/pkg/game"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"cloudsave/pkg/remote"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/pkg/repository"
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"context"
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"errors"
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"flag"
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@@ -35,7 +35,7 @@ func (p *SyncCmd) SetFlags(f *flag.FlagSet) {
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}
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func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
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return subcommands.ExitFailure
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@@ -72,7 +72,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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continue
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}
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hlocal, err := game.Hash(r.GameID)
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hlocal, err := repository.Hash(r.GameID)
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if err != nil {
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slog.Error(err.Error())
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continue
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@@ -84,7 +84,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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continue
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}
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vlocal, err := game.Version(r.GameID)
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vlocal, err := repository.Version(r.GameID)
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if err != nil {
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slog.Error(err.Error())
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continue
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@@ -99,7 +99,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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if hlocal == hremote {
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if vlocal != remoteMetadata.Version {
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slog.Debug("version is not the same, but the hash is equal. Updating local database")
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if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
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continue
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}
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@@ -121,11 +121,11 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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fmt.Fprintln(os.Stderr, "failed to push:", err)
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return subcommands.ExitFailure
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}
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if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
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continue
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}
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if err := game.SetDate(r.GameID, remoteMetadata.Date); err != nil {
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if err := repository.SetDate(r.GameID, remoteMetadata.Date); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize date:", err)
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continue
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}
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@@ -144,8 +144,8 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitSuccess
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}
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func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client) error {
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g, err := game.One(gameID)
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func conflict(gameID string, m, remoteMetadata repository.Metadata, cli *client.Client) error {
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g, err := repository.One(gameID)
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if err != nil {
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slog.Warn("a conflict was found but the game is not found in the database")
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slog.Debug("debug info", "gameID", gameID)
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@@ -174,10 +174,10 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
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if err := pull(gameID, cli); err != nil {
|
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return fmt.Errorf("failed to push: %w", err)
|
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}
|
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if err := game.SetVersion(gameID, remoteMetadata.Version); err != nil {
|
||||
if err := repository.SetVersion(gameID, remoteMetadata.Version); err != nil {
|
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return fmt.Errorf("failed to synchronize version number: %w", err)
|
||||
}
|
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if err := game.SetDate(gameID, remoteMetadata.Date); err != nil {
|
||||
if err := repository.SetDate(gameID, remoteMetadata.Date); err != nil {
|
||||
return fmt.Errorf("failed to synchronize date: %w", err)
|
||||
}
|
||||
}
|
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@@ -185,14 +185,14 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
|
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return nil
|
||||
}
|
||||
|
||||
func push(gameID string, m game.Metadata, cli *client.Client) error {
|
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
|
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func push(gameID string, m repository.Metadata, cli *client.Client) error {
|
||||
archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
|
||||
|
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return cli.Push(gameID, archivePath, m)
|
||||
}
|
||||
|
||||
func pull(gameID string, cli *client.Client) error {
|
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
|
||||
archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
|
||||
|
||||
return cli.Pull(gameID, archivePath)
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ package version
|
||||
import (
|
||||
"cloudsave/pkg/constants"
|
||||
"cloudsave/pkg/remote/client"
|
||||
"cloudsave/pkg/tools/prompt/credentials"
|
||||
"cloudsave/cmd/cli/tools/prompt/credentials"
|
||||
"context"
|
||||
"flag"
|
||||
"fmt"
|
||||
|
||||
26
cmd/cli/tools/prompt/credentials/credentials.go
Normal file
26
cmd/cli/tools/prompt/credentials/credentials.go
Normal file
@@ -0,0 +1,26 @@
|
||||
package credentials
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"fmt"
|
||||
"os"
|
||||
"strings"
|
||||
|
||||
"golang.org/x/term"
|
||||
)
|
||||
|
||||
func Read() (string, string, error) {
|
||||
fmt.Print("Enter username: ")
|
||||
reader := bufio.NewReader(os.Stdin)
|
||||
username, _ := reader.ReadString('\n')
|
||||
username = strings.TrimSpace(username)
|
||||
|
||||
fmt.Printf("password for %s: ", username)
|
||||
password, err := term.ReadPassword(int(os.Stdin.Fd()))
|
||||
if err != nil {
|
||||
return "", "", err
|
||||
}
|
||||
fmt.Println()
|
||||
|
||||
return username, string(password), nil
|
||||
}
|
||||
@@ -2,7 +2,7 @@ package api
|
||||
|
||||
import (
|
||||
"cloudsave/cmd/server/data"
|
||||
"cloudsave/pkg/game"
|
||||
"cloudsave/pkg/repository"
|
||||
"crypto/md5"
|
||||
"encoding/hex"
|
||||
"encoding/json"
|
||||
@@ -61,6 +61,7 @@ func NewServer(documentRoot string, creds map[string]string, port int) *HTTPServ
|
||||
// Data routes
|
||||
gamesRouter.Group(func(saveRouter chi.Router) {
|
||||
saveRouter.Post("/{id}/data", s.upload)
|
||||
saveRouter.Post("/{id}/hist/data", s.histUpload)
|
||||
saveRouter.Get("/{id}/data", s.download)
|
||||
saveRouter.Get("/{id}/hash", s.hash)
|
||||
saveRouter.Get("/{id}/metadata", s.metadata)
|
||||
@@ -78,7 +79,7 @@ func NewServer(documentRoot string, creds map[string]string, port int) *HTTPServ
|
||||
|
||||
func (s HTTPServer) all(w http.ResponseWriter, r *http.Request) {
|
||||
path := filepath.Join(s.documentRoot, "data")
|
||||
datastore := make([]game.Metadata, 0)
|
||||
datastore := make([]repository.Metadata, 0)
|
||||
|
||||
if _, err := os.Stat(path); err != nil {
|
||||
if errors.Is(err, os.ErrNotExist) {
|
||||
@@ -104,7 +105,7 @@ func (s HTTPServer) all(w http.ResponseWriter, r *http.Request) {
|
||||
continue
|
||||
}
|
||||
|
||||
var m game.Metadata
|
||||
var m repository.Metadata
|
||||
err = json.Unmarshal(content, &m)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "corrupted datastore: failed to parse %s/metadata.json: %s", d.Name(), err)
|
||||
@@ -209,6 +210,49 @@ func (s HTTPServer) upload(w http.ResponseWriter, r *http.Request) {
|
||||
w.WriteHeader(http.StatusCreated)
|
||||
}
|
||||
|
||||
func (s HTTPServer) histUpload(w http.ResponseWriter, r *http.Request) {
|
||||
const (
|
||||
sizeLimit int64 = 500 << 20 // 500 MB
|
||||
)
|
||||
|
||||
id := chi.URLParam(r, "id")
|
||||
dt, err := formParseDate("date", r.MultipartForm.Value)
|
||||
if err != nil {
|
||||
fmt.Fprintln(os.Stderr, "error: failed to load payload:", err)
|
||||
badRequest("bad payload", w, r)
|
||||
return
|
||||
}
|
||||
|
||||
// Limit max upload size
|
||||
r.Body = http.MaxBytesReader(w, r.Body, sizeLimit)
|
||||
|
||||
// Parse multipart form
|
||||
err = r.ParseMultipartForm(sizeLimit)
|
||||
if err != nil {
|
||||
fmt.Fprintln(os.Stderr, "error: failed to load payload:", err)
|
||||
badRequest("bad payload", w, r)
|
||||
return
|
||||
}
|
||||
|
||||
// Retrieve file
|
||||
file, _, err := r.FormFile("payload")
|
||||
if err != nil {
|
||||
fmt.Fprintln(os.Stderr, "error: cannot find payload in the form:", err)
|
||||
badRequest("payload not found", w, r)
|
||||
return
|
||||
}
|
||||
defer file.Close()
|
||||
|
||||
if err := data.WriteHist(id, s.documentRoot, dt, file); err != nil {
|
||||
fmt.Fprintln(os.Stderr, "error: failed to write file to disk:", err)
|
||||
internalServerError(w, r)
|
||||
return
|
||||
}
|
||||
|
||||
// Respond success
|
||||
w.WriteHeader(http.StatusCreated)
|
||||
}
|
||||
|
||||
func (s HTTPServer) hash(w http.ResponseWriter, r *http.Request) {
|
||||
id := chi.URLParam(r, "id")
|
||||
path := filepath.Clean(filepath.Join(s.documentRoot, "data", id))
|
||||
@@ -272,7 +316,7 @@ func (s HTTPServer) metadata(w http.ResponseWriter, r *http.Request) {
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
var metadata game.Metadata
|
||||
var metadata repository.Metadata
|
||||
d := json.NewDecoder(f)
|
||||
err = d.Decode(&metadata)
|
||||
if err != nil {
|
||||
@@ -284,49 +328,67 @@ func (s HTTPServer) metadata(w http.ResponseWriter, r *http.Request) {
|
||||
ok(metadata, w, r)
|
||||
}
|
||||
|
||||
func parseFormMetadata(gameID string, values map[string][]string) (game.Metadata, error) {
|
||||
func parseFormMetadata(gameID string, values map[string][]string) (repository.Metadata, error) {
|
||||
var name string
|
||||
if v, ok := values["name"]; ok {
|
||||
if len(v) == 0 {
|
||||
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
}
|
||||
name = v[0]
|
||||
} else {
|
||||
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
}
|
||||
|
||||
var version int
|
||||
if v, ok := values["version"]; ok {
|
||||
if len(v) == 0 {
|
||||
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
}
|
||||
if v, err := strconv.Atoi(v[0]); err == nil {
|
||||
version = v
|
||||
} else {
|
||||
return game.Metadata{}, err
|
||||
return repository.Metadata{}, err
|
||||
}
|
||||
} else {
|
||||
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
}
|
||||
|
||||
var date time.Time
|
||||
if v, ok := values["date"]; ok {
|
||||
if len(v) == 0 {
|
||||
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
|
||||
}
|
||||
if v, err := time.Parse(time.RFC3339, v[0]); err == nil {
|
||||
date = v
|
||||
} else {
|
||||
return game.Metadata{}, err
|
||||
return repository.Metadata{}, err
|
||||
}
|
||||
} else {
|
||||
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
}
|
||||
|
||||
return game.Metadata{
|
||||
return repository.Metadata{
|
||||
ID: gameID,
|
||||
Version: version,
|
||||
Name: name,
|
||||
Date: date,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func formParseDate(key string, values map[string][]string) (time.Time, error) {
|
||||
var date time.Time
|
||||
if v, ok := values[key]; ok {
|
||||
if len(v) == 0 {
|
||||
return time.Time{}, fmt.Errorf("error: corrupted metadata")
|
||||
}
|
||||
if v, err := time.Parse(time.RFC3339, v[0]); err == nil {
|
||||
date = v
|
||||
} else {
|
||||
return time.Time{}, err
|
||||
}
|
||||
} else {
|
||||
return time.Time{}, fmt.Errorf("error: cannot find metadata in the form")
|
||||
}
|
||||
|
||||
return date, nil
|
||||
}
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
package data
|
||||
|
||||
import (
|
||||
"cloudsave/pkg/game"
|
||||
"cloudsave/pkg/repository"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"time"
|
||||
)
|
||||
|
||||
func Write(gameID, documentRoot string, r io.Reader) error {
|
||||
@@ -39,7 +40,37 @@ func Write(gameID, documentRoot string, r io.Reader) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func UpdateMetadata(gameID, documentRoot string, m game.Metadata) error {
|
||||
func WriteHist(gameID, documentRoot string, dt time.Time, r io.Reader) error {
|
||||
dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist")
|
||||
partPath := filepath.Join(dataFolderPath, dt.Format("2006-01-02T15-04-05Z07-00")+".data.tar.gz.part")
|
||||
finalFilePath := filepath.Join(dataFolderPath, dt.Format("2006-01-02T15-04-05Z07-00")+".data.tar.gz")
|
||||
|
||||
if err := makeDataFolder(gameID, documentRoot); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
f, err := os.OpenFile(partPath, os.O_CREATE|os.O_WRONLY, 0740)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if _, err := io.Copy(f, r); err != nil {
|
||||
f.Close()
|
||||
if err := os.Remove(partPath); err != nil {
|
||||
return fmt.Errorf("failed to write the file and cannot clean the folder: %w", err)
|
||||
}
|
||||
return fmt.Errorf("failed to write the file: %w", err)
|
||||
}
|
||||
f.Close()
|
||||
|
||||
if err := os.Rename(partPath, finalFilePath); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func UpdateMetadata(gameID, documentRoot string, m repository.Metadata) error {
|
||||
if err := makeDataFolder(gameID, documentRoot); err != nil {
|
||||
return err
|
||||
}
|
||||
@@ -56,5 +87,13 @@ func UpdateMetadata(gameID, documentRoot string, m game.Metadata) error {
|
||||
}
|
||||
|
||||
func makeDataFolder(gameID, documentRoot string) error {
|
||||
return os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740)
|
||||
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID, "hist"), 0740); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user