starting 0.0.2 dev
This commit is contained in:
@@ -1,7 +1,7 @@
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package add
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -44,7 +44,7 @@ func (p *AddCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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p.name = filepath.Base(path)
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}
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m, err := game.Add(p.name, path)
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m, err := repository.Add(p.name, path)
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to add game reference:", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,9 @@
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package list
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/pkg/repository"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"context"
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"flag"
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"fmt"
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@@ -57,7 +57,7 @@ func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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}
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func local() error {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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return fmt.Errorf("failed to load datastore: %w", err)
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}
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@@ -1,10 +1,10 @@
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package pull
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/repository"
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"cloudsave/pkg/tools/archive"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"context"
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"flag"
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"fmt"
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@@ -54,7 +54,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitFailure
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}
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
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archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
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m, err := cli.Metadata(gameID)
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if err != nil {
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@@ -62,7 +62,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitFailure
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}
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err = game.Register(m, path)
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err = repository.Register(m, path)
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if err != nil {
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fmt.Fprintf(os.Stderr, "failed to register local metadata: %s", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,9 @@
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package remote
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/remote"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -62,7 +62,7 @@ func (p *RemoteCmd) Execute(ctx context.Context, f *flag.FlagSet, _ ...interface
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}
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func list() error {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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return fmt.Errorf("failed to load datastore: %w", err)
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}
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@@ -1,7 +1,7 @@
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package remove
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import (
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"cloudsave/pkg/game"
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"cloudsave/pkg/repository"
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"context"
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"flag"
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"fmt"
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@@ -31,7 +31,7 @@ func (p *RemoveCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}
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return subcommands.ExitUsageError
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}
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err := game.Remove(f.Arg(0))
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err := repository.Remove(f.Arg(0))
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to unregister the game:", err)
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return subcommands.ExitFailure
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@@ -1,9 +1,8 @@
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package run
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import (
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"archive/tar"
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"cloudsave/pkg/game"
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"compress/gzip"
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"cloudsave/pkg/repository"
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"cloudsave/pkg/tools/archive"
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"context"
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"flag"
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"fmt"
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@@ -32,7 +31,7 @@ func (*RunCmd) Usage() string {
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func (p *RunCmd) SetFlags(f *flag.FlagSet) {}
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func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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datastore, err := game.All()
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datastore, err := repository.All()
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
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return subcommands.ExitFailure
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@@ -43,18 +42,18 @@ func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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for _, metadata := range datastore {
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pg.Describe("Scanning " + metadata.Name + "...")
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metadataPath := filepath.Join(game.DatastorePath(), metadata.ID)
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metadataPath := filepath.Join(repository.DatastorePath(), metadata.ID)
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//todo transaction
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err := archiveIfChanged(metadata.ID, metadata.Path, filepath.Join(metadataPath, "data.tar.gz"), filepath.Join(metadataPath, ".last_run"))
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if err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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if err := game.SetVersion(metadata.ID, metadata.Version+1); err != nil {
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if err := repository.SetVersion(metadata.ID, metadata.Version+1); err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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if err := game.SetDate(metadata.ID, time.Now()); err != nil {
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if err := repository.SetDate(metadata.ID, time.Now()); err != nil {
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fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
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return subcommands.ExitFailure
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}
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@@ -69,12 +68,12 @@ func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
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// archiveIfChanged will archive srcDir into destTarGz only if any file
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// in srcDir has a modification time > the last run time stored in stateFile.
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// After archiving, it updates stateFile to the current time.
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func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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// 1) Load last run time
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func archiveIfChanged(gameID, srcDir, destTarGz, stateFile string) error {
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// load last run time
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var lastRun time.Time
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data, err := os.ReadFile(stateFile)
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if err != nil && !os.IsNotExist(err) {
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return fmt.Errorf("reading state file: %w", err)
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return fmt.Errorf("failed to reading state file: %w", err)
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}
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if err == nil {
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lastRun, err = time.Parse(time.RFC3339, string(data))
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@@ -83,7 +82,7 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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}
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}
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// 2) Check for changes
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// check for changes
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changed := false
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err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
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if walkErr != nil {
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@@ -96,63 +95,29 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
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return nil
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})
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if err != nil && err != io.EOF {
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return fmt.Errorf("scanning source directory: %w", err)
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return fmt.Errorf("failed to scanning source directory: %w", err)
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}
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if !changed {
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return nil
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}
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// 3) Create tar.gz
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// make a backup
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if err := repository.Archive(gameID); err != nil {
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return fmt.Errorf("failed to archive data: %w", err)
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}
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// create archive
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f, err := os.Create(destTarGz)
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if err != nil {
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return fmt.Errorf("creating archive file: %w", err)
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return fmt.Errorf("failed to creating archive file: %w", err)
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}
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defer f.Close()
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gw := gzip.NewWriter(f)
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defer gw.Close()
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tw := tar.NewWriter(gw)
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defer tw.Close()
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// Walk again to add files
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err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
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if walkErr != nil {
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return walkErr
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}
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// Create tar header
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header, err := tar.FileInfoHeader(info, path)
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if err != nil {
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return err
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}
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// Preserve directory structure relative to srcDir
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relPath, err := filepath.Rel(filepath.Dir(srcDir), path)
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if err != nil {
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return err
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}
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header.Name = relPath
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if err := tw.WriteHeader(header); err != nil {
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return err
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}
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if info.Mode().IsRegular() {
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file, err := os.Open(path)
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if err != nil {
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return err
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}
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defer file.Close()
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if _, err := io.Copy(tw, file); err != nil {
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return err
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}
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}
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return nil
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})
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if err != nil {
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return fmt.Errorf("writing tar entries: %w", err)
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if err := archive.Tar(f, srcDir); err != nil {
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return fmt.Errorf("failed archiving files")
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}
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// 4) Update state file
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now := time.Now().UTC().Format(time.RFC3339)
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if err := os.WriteFile(stateFile, []byte(now), 0644); err != nil {
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return fmt.Errorf("updating state file: %w", err)
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@@ -2,10 +2,10 @@ package sync
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import (
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"cloudsave/cmd/cli/tools/prompt"
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"cloudsave/pkg/game"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"cloudsave/pkg/remote"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/pkg/repository"
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"context"
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"errors"
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"flag"
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@@ -35,7 +35,7 @@ func (p *SyncCmd) SetFlags(f *flag.FlagSet) {
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}
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func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
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games, err := game.All()
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games, err := repository.All()
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if err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
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return subcommands.ExitFailure
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@@ -72,7 +72,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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continue
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}
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hlocal, err := game.Hash(r.GameID)
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hlocal, err := repository.Hash(r.GameID)
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if err != nil {
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slog.Error(err.Error())
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continue
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@@ -84,7 +84,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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continue
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}
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vlocal, err := game.Version(r.GameID)
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vlocal, err := repository.Version(r.GameID)
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if err != nil {
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slog.Error(err.Error())
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continue
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@@ -99,7 +99,7 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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if hlocal == hremote {
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if vlocal != remoteMetadata.Version {
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slog.Debug("version is not the same, but the hash is equal. Updating local database")
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if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
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continue
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}
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@@ -121,11 +121,11 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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fmt.Fprintln(os.Stderr, "failed to push:", err)
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return subcommands.ExitFailure
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}
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if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
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continue
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}
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if err := game.SetDate(r.GameID, remoteMetadata.Date); err != nil {
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if err := repository.SetDate(r.GameID, remoteMetadata.Date); err != nil {
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fmt.Fprintln(os.Stderr, "error: failed to synchronize date:", err)
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continue
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}
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@@ -144,8 +144,8 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
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return subcommands.ExitSuccess
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}
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func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client) error {
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g, err := game.One(gameID)
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func conflict(gameID string, m, remoteMetadata repository.Metadata, cli *client.Client) error {
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g, err := repository.One(gameID)
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if err != nil {
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slog.Warn("a conflict was found but the game is not found in the database")
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slog.Debug("debug info", "gameID", gameID)
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@@ -174,10 +174,10 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
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if err := pull(gameID, cli); err != nil {
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return fmt.Errorf("failed to push: %w", err)
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}
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if err := game.SetVersion(gameID, remoteMetadata.Version); err != nil {
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if err := repository.SetVersion(gameID, remoteMetadata.Version); err != nil {
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return fmt.Errorf("failed to synchronize version number: %w", err)
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}
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if err := game.SetDate(gameID, remoteMetadata.Date); err != nil {
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if err := repository.SetDate(gameID, remoteMetadata.Date); err != nil {
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return fmt.Errorf("failed to synchronize date: %w", err)
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}
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}
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@@ -185,14 +185,14 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
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return nil
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}
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func push(gameID string, m game.Metadata, cli *client.Client) error {
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
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func push(gameID string, m repository.Metadata, cli *client.Client) error {
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archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
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return cli.Push(gameID, archivePath, m)
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}
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func pull(gameID string, cli *client.Client) error {
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archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
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archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
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return cli.Pull(gameID, archivePath)
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}
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@@ -3,7 +3,7 @@ package version
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import (
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"cloudsave/pkg/constants"
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"cloudsave/pkg/remote/client"
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"cloudsave/pkg/tools/prompt/credentials"
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"cloudsave/cmd/cli/tools/prompt/credentials"
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"context"
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"flag"
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"fmt"
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26
cmd/cli/tools/prompt/credentials/credentials.go
Normal file
26
cmd/cli/tools/prompt/credentials/credentials.go
Normal file
@@ -0,0 +1,26 @@
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package credentials
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import (
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"bufio"
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"fmt"
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"os"
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"strings"
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"golang.org/x/term"
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)
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func Read() (string, string, error) {
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fmt.Print("Enter username: ")
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reader := bufio.NewReader(os.Stdin)
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username, _ := reader.ReadString('\n')
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username = strings.TrimSpace(username)
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fmt.Printf("password for %s: ", username)
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password, err := term.ReadPassword(int(os.Stdin.Fd()))
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if err != nil {
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return "", "", err
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}
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fmt.Println()
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return username, string(password), nil
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}
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Reference in New Issue
Block a user