starting 0.0.2 dev

This commit is contained in:
2025-07-30 00:49:22 +02:00
parent c099d3e64f
commit c6edb91f29
16 changed files with 287 additions and 114 deletions

View File

@@ -2,8 +2,8 @@ package client
import (
"bytes"
"cloudsave/pkg/game"
"cloudsave/pkg/remote/obj"
"cloudsave/pkg/repository"
customtime "cloudsave/pkg/tools/time"
"encoding/json"
"errors"
@@ -117,19 +117,19 @@ func (c *Client) Hash(gameID string) (string, error) {
return "", errors.New("invalid payload sent by the server")
}
func (c *Client) Metadata(gameID string) (game.Metadata, error) {
func (c *Client) Metadata(gameID string) (repository.Metadata, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "metadata")
if err != nil {
return game.Metadata{}, err
return repository.Metadata{}, err
}
o, err := c.get(u)
if err != nil {
return game.Metadata{}, err
return repository.Metadata{}, err
}
if m, ok := (o.Data).(map[string]any); ok {
gm := game.Metadata{
gm := repository.Metadata{
ID: m["id"].(string),
Name: m["name"].(string),
Version: int(m["version"].(float64)),
@@ -138,10 +138,10 @@ func (c *Client) Metadata(gameID string) (game.Metadata, error) {
return gm, nil
}
return game.Metadata{}, errors.New("invalid payload sent by the server")
return repository.Metadata{}, errors.New("invalid payload sent by the server")
}
func (c *Client) Push(gameID, archivePath string, m game.Metadata) error {
func (c *Client) Push(gameID, archivePath string, m repository.Metadata) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "data")
if err != nil {
return err
@@ -271,7 +271,7 @@ func (c *Client) Ping() error {
return nil
}
func (c *Client) All() ([]game.Metadata, error) {
func (c *Client) All() ([]repository.Metadata, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games")
if err != nil {
return nil, err
@@ -283,10 +283,10 @@ func (c *Client) All() ([]game.Metadata, error) {
}
if games, ok := (o.Data).([]any); ok {
var res []game.Metadata
var res []repository.Metadata
for _, g := range games {
if v, ok := g.(map[string]any); ok {
gm := game.Metadata{
gm := repository.Metadata{
ID: v["id"].(string),
Name: v["name"].(string),
Version: int(v["version"].(float64)),