12 Commits

Author SHA1 Message Date
f699fcd7f6 Merge pull request '0.0.3' (#2) from 0.0.3 into main
Reviewed-on: #2
2025-08-06 23:20:25 +02:00
898012a30d fix error 2025-08-06 23:17:29 +02:00
2f777c72ee better usage prompt + hash opti on server 2025-08-06 23:09:12 +02:00
d479004217 version change 2025-08-06 14:05:59 +02:00
cf96815d0f add web gui 2025-08-06 14:05:29 +02:00
4ee8fe48bc Merge pull request '0.0.2' (#1) from 0.0.2 into main
Reviewed-on: #1
2025-07-31 21:28:49 +02:00
f2fee0990b fix rel path error 2025-07-31 21:23:44 +02:00
95857356ab fix build script 2025-07-31 15:44:40 +02:00
58c6bc56cf apply backup 2025-07-30 17:20:43 +02:00
30b76e1887 push backup 2025-07-30 15:14:01 +02:00
c6edb91f29 starting 0.0.2 dev 2025-07-30 00:49:22 +02:00
c099d3e64f fix build.sh 2025-07-29 20:11:26 +02:00
32 changed files with 1643 additions and 213 deletions

3
.gitignore vendored
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@@ -1,4 +1,7 @@
/cli
/server
/web
/env/
/build/
*.exe
/config.json

2
.vscode/launch.json vendored
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@@ -10,7 +10,7 @@
"type": "go",
"request": "launch",
"mode": "auto",
"args": ["list", "-a", "http://localhost:8080"],
"args": ["run"],
"console": "integratedTerminal",
"program": "${workspaceFolder}/cmd/cli"
}

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@@ -1,6 +1,7 @@
#!/bin/bash
MAKE_PACKAGE=false
VERSION=0.0.3
usage() {
echo "Usage: $0 [OPTIONS]"
@@ -35,20 +36,44 @@ fi
## SERVER
platforms=("linux/amd64" "linux/arm64" "linux/riscv64" "linux/ppc64le")
CGO_ENABLED=0
for platform in "${platforms[@]}"; do
echo "* Compiling server for $platform..."
platform_split=(${platform//\// })
GOOS=${platform_split[0]}
GOARCH=${platform_split[1]}
go build -o build/server_${platform_split[0]}_${platform_split[1]}.bin ./cmd/server
EXT=""
if [ "${platform_split[0]}" == "windows" ]; then
EXT=.exe
fi
if [ "$MAKE_PACKAGE" == "true" ]; then
tar -czf build/server_${platform_split[0]}_${platform_split[1]}.tar.gz build/server_${platform_split[0]}_${platform_split[1]}.bin
rm build/server_${platform_split[0]}_${platform_split[1]}.bin
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave_server$EXT -a ./cmd/server
tar -czf build/server_${platform_split[0]}_${platform_split[1]}.tar.gz build/cloudsave_server$EXT
rm build/cloudsave_server$EXT
else
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave_server_${platform_split[0]}_${platform_split[1]}$EXT -a ./cmd/server
fi
done
# WEB
platforms=("linux/amd64" "linux/arm64" "linux/riscv64" "linux/ppc64le")
for platform in "${platforms[@]}"; do
echo "* Compiling web server for $platform..."
platform_split=(${platform//\// })
EXT=""
if [ "${platform_split[0]}" == "windows" ]; then
EXT=.exe
fi
if [ "$MAKE_PACKAGE" == "true" ]; then
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave_web$EXT -a ./cmd/web
tar -czf build/server_${platform_split[0]}_${platform_split[1]}.tar.gz build/cloudsave_web$EXT
rm build/cloudsave_web$EXT
else
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave_web_${platform_split[0]}_${platform_split[1]}$EXT -a ./cmd/web
fi
done
@@ -60,12 +85,16 @@ for platform in "${platforms[@]}"; do
echo "* Compiling client for $platform..."
platform_split=(${platform//\// })
GOOS=${platform_split[0]}
GOARCH=${platform_split[1]}
EXT=""
if [ "${platform_split[0]}" == "windows" ]; then
EXT=.exe
fi
go build -o build/cli_${platform_split[0]}_${platform_split[1]}.bin ./cmd/cli
if [ "$MAKE_PACKAGE" == "true" ]; then
tar -czf build/cli_${platform_split[0]}_${platform_split[1]}.tar.gz build/cli_${platform_split[0]}_${platform_split[1]}.bin
rm build/cli_${platform_split[0]}_${platform_split[1]}.bin
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave$EXT -a ./cmd/cli
tar -czf build/cli_${platform_split[0]}_${platform_split[1]}.tar.gz build/cloudsave$EXT
rm build/cloudsave$EXT
else
CGO_ENABLED=0 GOOS=${platform_split[0]} GOARCH=${platform_split[1]} go build -o build/cloudsave_${platform_split[0]}_${platform_split[1]}$EXT -a ./cmd/cli
fi
done

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@@ -1,32 +1,39 @@
package add
import (
"cloudsave/pkg/game"
"cloudsave/pkg/remote"
"cloudsave/pkg/repository"
"context"
"flag"
"fmt"
"os"
"path/filepath"
"strings"
"github.com/google/subcommands"
)
type (
AddCmd struct {
name string
name string
remote string
}
)
func (*AddCmd) Name() string { return "add" }
func (*AddCmd) Synopsis() string { return "Add a folder to the sync list" }
func (*AddCmd) Synopsis() string { return "add a folder to the sync list" }
func (*AddCmd) Usage() string {
return `add:
Add a folder to the sync list
return `Usage: cloudsave add [-name] [-remote] <PATH>
Add a folder to the track list
Options:
`
}
func (p *AddCmd) SetFlags(f *flag.FlagSet) {
f.StringVar(&p.name, "name", "", "Override the name of the game")
f.StringVar(&p.remote, "remote", "", "Defines a remote server to sync with")
}
func (p *AddCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
@@ -44,12 +51,16 @@ func (p *AddCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) s
p.name = filepath.Base(path)
}
m, err := game.Add(p.name, path)
m, err := repository.Add(p.name, path)
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to add game reference:", err)
return subcommands.ExitFailure
}
if len(strings.TrimSpace(p.remote)) > 0 {
remote.Set(m.ID, p.remote)
}
fmt.Println(m.ID)
return subcommands.ExitSuccess

View File

@@ -0,0 +1,70 @@
package apply
import (
"cloudsave/pkg/repository"
"cloudsave/pkg/tools/archive"
"context"
"flag"
"fmt"
"os"
"path/filepath"
"github.com/google/subcommands"
)
type (
ListCmd struct {
}
)
func (*ListCmd) Name() string { return "apply" }
func (*ListCmd) Synopsis() string { return "apply a backup" }
func (*ListCmd) Usage() string {
return `Usage: cloudsave apply <GAME_ID> <BACKUP_ID>
Apply a backup
`
}
func (p *ListCmd) SetFlags(f *flag.FlagSet) {
}
func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
if f.NArg() != 2 {
fmt.Fprintln(os.Stderr, "error: missing game ID and/or backup uuid")
return subcommands.ExitUsageError
}
gameID := f.Arg(0)
uuid := f.Arg(1)
g, err := repository.One(gameID)
if err != nil {
fmt.Fprintf(os.Stderr, "error: failed to open game metadata: %s\n", err)
return subcommands.ExitFailure
}
if err := repository.RestoreArchive(gameID, uuid); err != nil {
fmt.Fprintf(os.Stderr, "error: failed to restore backup: %s\n", err)
return subcommands.ExitFailure
}
if err := os.RemoveAll(g.Path); err != nil {
fmt.Fprintf(os.Stderr, "error: failed to remove old data: %s\n", err)
return subcommands.ExitFailure
}
file, err := os.OpenFile(filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz"), os.O_RDONLY, 0)
if err != nil {
fmt.Fprintf(os.Stderr, "error: failed to open archive: %s\n", err)
return subcommands.ExitFailure
}
defer file.Close()
if err := archive.Untar(file, g.Path); err != nil {
fmt.Fprintf(os.Stderr, "error: failed to extract archive: %s\n", err)
return subcommands.ExitFailure
}
return subcommands.ExitSuccess
}

View File

@@ -1,9 +1,9 @@
package list
import (
"cloudsave/pkg/game"
"cloudsave/cmd/cli/tools/prompt/credentials"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/tools/prompt/credentials"
"cloudsave/pkg/repository"
"context"
"flag"
"fmt"
@@ -15,19 +15,24 @@ import (
type (
ListCmd struct {
remote bool
backup bool
}
)
func (*ListCmd) Name() string { return "list" }
func (*ListCmd) Synopsis() string { return "list all game registered" }
func (*ListCmd) Usage() string {
return `list:
List all game registered
return `Usage: cloudsave list [-include-backup] [-a]
List all game registered
Options:
`
}
func (p *ListCmd) SetFlags(f *flag.FlagSet) {
f.BoolVar(&p.remote, "a", false, "list all including remote data")
f.BoolVar(&p.backup, "include-backup", false, "include backup uuids in the output")
}
func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
@@ -43,21 +48,21 @@ func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
return subcommands.ExitFailure
}
if err := remote(f.Arg(0), username, password); err != nil {
if err := remote(f.Arg(0), username, password, p.backup); err != nil {
fmt.Fprintln(os.Stderr, "error:", err)
return subcommands.ExitFailure
}
return subcommands.ExitSuccess
}
if err := local(); err != nil {
if err := local(p.backup); err != nil {
fmt.Fprintln(os.Stderr, "error:", err)
return subcommands.ExitFailure
}
return subcommands.ExitSuccess
}
func local() error {
games, err := game.All()
func local(includeBackup bool) error {
games, err := repository.All()
if err != nil {
return fmt.Errorf("failed to load datastore: %w", err)
}
@@ -66,13 +71,25 @@ func local() error {
fmt.Println("ID:", g.ID)
fmt.Println("Name:", g.Name)
fmt.Println("Last Version:", g.Date, "( Version Number", g.Version, ")")
if includeBackup {
bk, err := repository.Archives(g.ID)
if err != nil {
return fmt.Errorf("failed to list backup files: %w", err)
}
if len(bk) > 0 {
fmt.Println("Backup:")
for _, b := range bk {
fmt.Printf(" - %s (%s)\n", b.UUID, b.CreatedAt)
}
}
}
fmt.Println("---")
}
return nil
}
func remote(url, username, password string) error {
func remote(url, username, password string, includeBackup bool) error {
cli := client.New(url, username, password)
if err := cli.Ping(); err != nil {
@@ -91,6 +108,22 @@ func remote(url, username, password string) error {
fmt.Println("ID:", g.ID)
fmt.Println("Name:", g.Name)
fmt.Println("Last Version:", g.Date, "( Version Number", g.Version, ")")
if includeBackup {
bk, err := cli.ListArchives(g.ID)
if err != nil {
return fmt.Errorf("failed to list backup files: %w", err)
}
if len(bk) > 0 {
fmt.Println("Backup:")
for _, uuid := range bk {
b, err := cli.ArchiveInfo(g.ID, uuid)
if err != nil {
return fmt.Errorf("failed to list backup files: %w", err)
}
fmt.Printf(" - %s (%s)\n", b.UUID, b.CreatedAt)
}
}
}
fmt.Println("---")
}

View File

@@ -1,10 +1,10 @@
package pull
import (
"cloudsave/pkg/game"
"cloudsave/cmd/cli/tools/prompt/credentials"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/repository"
"cloudsave/pkg/tools/archive"
"cloudsave/pkg/tools/prompt/credentials"
"context"
"flag"
"fmt"
@@ -22,8 +22,9 @@ type (
func (*PullCmd) Name() string { return "pull" }
func (*PullCmd) Synopsis() string { return "pull a game save from the remote" }
func (*PullCmd) Usage() string {
return `list:
Pull a game save from the remote
return `Usage: cloudsave pull <GAME_ID>
Pull a game save from the remote
`
}
@@ -54,7 +55,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
return subcommands.ExitFailure
}
archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
m, err := cli.Metadata(gameID)
if err != nil {
@@ -62,7 +63,7 @@ func (p *PullCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
return subcommands.ExitFailure
}
err = game.Register(m, path)
err = repository.Register(m, path)
if err != nil {
fmt.Fprintf(os.Stderr, "failed to register local metadata: %s", err)
return subcommands.ExitFailure

View File

@@ -1,9 +1,9 @@
package remote
import (
"cloudsave/pkg/game"
"cloudsave/pkg/remote"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/repository"
"context"
"flag"
"fmt"
@@ -20,10 +20,17 @@ type (
)
func (*RemoteCmd) Name() string { return "remote" }
func (*RemoteCmd) Synopsis() string { return "manage remote" }
func (*RemoteCmd) Synopsis() string { return "add or update the remote url" }
func (*RemoteCmd) Usage() string {
return `remote:
manage remove
return `Usage: cloudsave remote <-set|-list>
The -list argument lists all remotes for each registered game.
This command performs a connection test.
The -set argument allow you to set (create or update)
the URL to the remote for a game
Options
`
}
@@ -62,7 +69,7 @@ func (p *RemoteCmd) Execute(ctx context.Context, f *flag.FlagSet, _ ...interface
}
func list() error {
games, err := game.All()
games, err := repository.All()
if err != nil {
return fmt.Errorf("failed to load datastore: %w", err)
}

View File

@@ -1,7 +1,7 @@
package remove
import (
"cloudsave/pkg/game"
"cloudsave/pkg/repository"
"context"
"flag"
"fmt"
@@ -17,8 +17,10 @@ type (
func (*RemoveCmd) Name() string { return "remove" }
func (*RemoveCmd) Synopsis() string { return "unregister a game" }
func (*RemoveCmd) Usage() string {
return `remove:
Unregister a game
return `Usage: cloudsave remove <GAME_ID>
Unregister a game
Caution: all the backup are deleted
`
}
@@ -31,7 +33,7 @@ func (p *RemoveCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}
return subcommands.ExitUsageError
}
err := game.Remove(f.Arg(0))
err := repository.Remove(f.Arg(0))
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to unregister the game:", err)
return subcommands.ExitFailure

View File

@@ -1,9 +1,8 @@
package run
import (
"archive/tar"
"cloudsave/pkg/game"
"compress/gzip"
"cloudsave/pkg/repository"
"cloudsave/pkg/tools/archive"
"context"
"flag"
"fmt"
@@ -21,60 +20,69 @@ type (
}
)
func (*RunCmd) Name() string { return "run" }
func (*RunCmd) Synopsis() string { return "Check and process all the folder" }
func (*RunCmd) Name() string { return "scan" }
func (*RunCmd) Synopsis() string { return "check and process all the folder" }
func (*RunCmd) Usage() string {
return `run:
Check and process all the folder
return `Usage: cloudsave scan
Check if the files have been modified. If so,
the current archive is moved to the backup list
and a new archive is created with a new version number.
`
}
func (p *RunCmd) SetFlags(f *flag.FlagSet) {}
func (p *RunCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
datastore, err := game.All()
datastore, err := repository.All()
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
return subcommands.ExitFailure
}
pg := progressbar.New(len(datastore))
defer pg.Close()
for _, metadata := range datastore {
pg.Describe("Scanning " + metadata.Name + "...")
metadataPath := filepath.Join(game.DatastorePath(), metadata.ID)
metadataPath := filepath.Join(repository.DatastorePath(), metadata.ID)
//todo transaction
err := archiveIfChanged(metadata.ID, metadata.Path, filepath.Join(metadataPath, "data.tar.gz"), filepath.Join(metadataPath, ".last_run"))
if err != nil {
fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
return subcommands.ExitFailure
}
if err := game.SetVersion(metadata.ID, metadata.Version+1); err != nil {
if err := repository.SetVersion(metadata.ID, metadata.Version+1); err != nil {
fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
return subcommands.ExitFailure
}
if err := game.SetDate(metadata.ID, time.Now()); err != nil {
if err := repository.SetDate(metadata.ID, time.Now()); err != nil {
fmt.Fprintf(os.Stderr, "error: cannot process the data of %s: %s\n", metadata.ID, err)
return subcommands.ExitFailure
}
pg.Add(1)
fmt.Println("✅", metadata.Name)
}
pg.Finish()
fmt.Println("done.")
return subcommands.ExitSuccess
}
// archiveIfChanged will archive srcDir into destTarGz only if any file
// in srcDir has a modification time > the last run time stored in stateFile.
// After archiving, it updates stateFile to the current time.
func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
// 1) Load last run time
func archiveIfChanged(gameID, srcDir, destTarGz, stateFile string) error {
pg := progressbar.New(-1)
destroyPg := func() {
pg.Finish()
pg.Clear()
pg.Close()
}
defer destroyPg()
pg.Describe("Scanning " + gameID + "...")
// load last run time
var lastRun time.Time
data, err := os.ReadFile(stateFile)
if err != nil && !os.IsNotExist(err) {
return fmt.Errorf("reading state file: %w", err)
return fmt.Errorf("failed to reading state file: %w", err)
}
if err == nil {
lastRun, err = time.Parse(time.RFC3339, string(data))
@@ -83,7 +91,7 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
}
}
// 2) Check for changes
// check for changes
changed := false
err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
if walkErr != nil {
@@ -96,63 +104,32 @@ func archiveIfChanged(id, srcDir, destTarGz, stateFile string) error {
return nil
})
if err != nil && err != io.EOF {
return fmt.Errorf("scanning source directory: %w", err)
return fmt.Errorf("failed to scanning source directory: %w", err)
}
if !changed {
pg.Finish()
return nil
}
// 3) Create tar.gz
// make a backup
pg.Describe("Backup current data...")
if err := repository.MakeArchive(gameID); err != nil {
return fmt.Errorf("failed to archive data: %w", err)
}
// create archive
pg.Describe("Archiving new data...")
f, err := os.Create(destTarGz)
if err != nil {
return fmt.Errorf("creating archive file: %w", err)
return fmt.Errorf("failed to creating archive file: %w", err)
}
defer f.Close()
gw := gzip.NewWriter(f)
defer gw.Close()
tw := tar.NewWriter(gw)
defer tw.Close()
// Walk again to add files
err = filepath.Walk(srcDir, func(path string, info os.FileInfo, walkErr error) error {
if walkErr != nil {
return walkErr
}
// Create tar header
header, err := tar.FileInfoHeader(info, path)
if err != nil {
return err
}
// Preserve directory structure relative to srcDir
relPath, err := filepath.Rel(filepath.Dir(srcDir), path)
if err != nil {
return err
}
header.Name = relPath
if err := tw.WriteHeader(header); err != nil {
return err
}
if info.Mode().IsRegular() {
file, err := os.Open(path)
if err != nil {
return err
}
defer file.Close()
if _, err := io.Copy(tw, file); err != nil {
return err
}
}
return nil
})
if err != nil {
return fmt.Errorf("writing tar entries: %w", err)
if err := archive.Tar(f, srcDir); err != nil {
return fmt.Errorf("failed archiving files: %w", err)
}
// 4) Update state file
now := time.Now().UTC().Format(time.RFC3339)
if err := os.WriteFile(stateFile, []byte(now), 0644); err != nil {
return fmt.Errorf("updating state file: %w", err)

View File

@@ -2,10 +2,10 @@ package sync
import (
"cloudsave/cmd/cli/tools/prompt"
"cloudsave/pkg/game"
"cloudsave/cmd/cli/tools/prompt/credentials"
"cloudsave/pkg/remote"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/tools/prompt/credentials"
"cloudsave/pkg/repository"
"context"
"errors"
"flag"
@@ -16,6 +16,7 @@ import (
"time"
"github.com/google/subcommands"
"github.com/schollz/progressbar/v3"
)
type (
@@ -26,8 +27,9 @@ type (
func (*SyncCmd) Name() string { return "sync" }
func (*SyncCmd) Synopsis() string { return "list all game registered" }
func (*SyncCmd) Usage() string {
return `add:
List all game registered
return `Usage: cloudsave sync
Synchronize the archives with the server defined for each game.
`
}
@@ -35,7 +37,7 @@ func (p *SyncCmd) SetFlags(f *flag.FlagSet) {
}
func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
games, err := game.All()
games, err := repository.All()
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
return subcommands.ExitFailure
@@ -46,18 +48,27 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
r, err := remote.One(g.ID)
if err != nil {
if errors.Is(err, remote.ErrNoRemote) {
fmt.Println(g.Name + ": no remote configured")
continue
}
fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
return subcommands.ExitFailure
}
cli, err := connect(remoteCred, r)
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to connect to the remote:", err)
return subcommands.ExitFailure
}
pg := progressbar.New(-1)
destroyPg := func() {
pg.Finish()
pg.Clear()
pg.Close()
}
pg.Describe(fmt.Sprintf("[%s] Checking status...", g.Name))
exists, err := cli.Exists(r.GameID)
if err != nil {
slog.Error(err.Error())
@@ -65,73 +76,108 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
}
if !exists {
if err := push(r.GameID, g, cli); err != nil {
pg.Describe(fmt.Sprintf("[%s] Pushing data...", g.Name))
if err := push(g, cli); err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "failed to push:", err)
return subcommands.ExitFailure
}
pg.Describe(fmt.Sprintf("[%s] Pushing backup...", g.Name))
if err := pushBackup(g, cli); err != nil {
destroyPg()
slog.Warn("failed to push backup files", "err", err)
}
fmt.Println(g.Name + ": pushed")
continue
}
hlocal, err := game.Hash(r.GameID)
pg.Describe(fmt.Sprintf("[%s] Fetching metadata...", g.Name))
hlocal, err := repository.Hash(r.GameID)
if err != nil {
destroyPg()
slog.Error(err.Error())
continue
}
hremote, err := cli.Hash(r.GameID)
if err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "error: failed to get the file hash from the remote:", err)
continue
}
vlocal, err := game.Version(r.GameID)
vlocal, err := repository.Version(r.GameID)
if err != nil {
destroyPg()
slog.Error(err.Error())
continue
}
remoteMetadata, err := cli.Metadata(r.GameID)
if err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "error: failed to get the game metadata from the remote:", err)
continue
}
pg.Describe(fmt.Sprintf("[%s] Pulling backup...", g.Name))
if err := pullBackup(g, cli); err != nil {
slog.Warn("failed to pull backup files", "err", err)
}
pg.Describe(fmt.Sprintf("[%s] Pushing backup...", g.Name))
if err := pushBackup(g, cli); err != nil {
slog.Warn("failed to push backup files", "err", err)
}
if hlocal == hremote {
destroyPg()
if vlocal != remoteMetadata.Version {
slog.Debug("version is not the same, but the hash is equal. Updating local database")
if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
continue
}
}
fmt.Println("already up-to-date")
fmt.Println(g.Name + ": already up-to-date")
continue
}
if vlocal > remoteMetadata.Version {
if err := push(r.GameID, g, cli); err != nil {
pg.Describe(fmt.Sprintf("[%s] Pushing data...", g.Name))
if err := push(g, cli); err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "failed to push:", err)
return subcommands.ExitFailure
}
destroyPg()
fmt.Println(g.Name + ": pushed")
continue
}
if vlocal < remoteMetadata.Version {
destroyPg()
if err := pull(r.GameID, cli); err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "failed to push:", err)
return subcommands.ExitFailure
}
if err := game.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
if err := repository.SetVersion(r.GameID, remoteMetadata.Version); err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "error: failed to synchronize version number:", err)
continue
}
if err := game.SetDate(r.GameID, remoteMetadata.Date); err != nil {
if err := repository.SetDate(r.GameID, remoteMetadata.Date); err != nil {
destroyPg()
fmt.Fprintln(os.Stderr, "error: failed to synchronize date:", err)
continue
}
fmt.Println(g.Name + ": pulled")
continue
}
destroyPg()
if vlocal == remoteMetadata.Version {
if err := conflict(r.GameID, g, remoteMetadata, cli); err != nil {
fmt.Fprintln(os.Stderr, "error: failed to resolve conflict:", err)
@@ -141,11 +187,12 @@ func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{})
}
}
fmt.Println("done.")
return subcommands.ExitSuccess
}
func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client) error {
g, err := game.One(gameID)
func conflict(gameID string, m, remoteMetadata repository.Metadata, cli *client.Client) error {
g, err := repository.One(gameID)
if err != nil {
slog.Warn("a conflict was found but the game is not found in the database")
slog.Debug("debug info", "gameID", gameID)
@@ -164,7 +211,7 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
switch res {
case prompt.My:
{
if err := push(gameID, m, cli); err != nil {
if err := push(m, cli); err != nil {
return fmt.Errorf("failed to push: %w", err)
}
}
@@ -174,10 +221,10 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
if err := pull(gameID, cli); err != nil {
return fmt.Errorf("failed to push: %w", err)
}
if err := game.SetVersion(gameID, remoteMetadata.Version); err != nil {
if err := repository.SetVersion(gameID, remoteMetadata.Version); err != nil {
return fmt.Errorf("failed to synchronize version number: %w", err)
}
if err := game.SetDate(gameID, remoteMetadata.Date); err != nil {
if err := repository.SetDate(gameID, remoteMetadata.Date); err != nil {
return fmt.Errorf("failed to synchronize date: %w", err)
}
}
@@ -185,14 +232,71 @@ func conflict(gameID string, m, remoteMetadata game.Metadata, cli *client.Client
return nil
}
func push(gameID string, m game.Metadata, cli *client.Client) error {
archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
func push(m repository.Metadata, cli *client.Client) error {
archivePath := filepath.Join(repository.DatastorePath(), m.ID, "data.tar.gz")
return cli.Push(gameID, archivePath, m)
return cli.PushSave(archivePath, m)
}
func pushBackup(m repository.Metadata, cli *client.Client) error {
bs, err := repository.Archives(m.ID)
if err != nil {
return err
}
for _, b := range bs {
binfo, err := cli.ArchiveInfo(m.ID, b.UUID)
if err != nil {
if !errors.Is(err, client.ErrNotFound) {
return fmt.Errorf("failed to get remote information about the backup file: %w", err)
}
}
if binfo.MD5 != b.MD5 {
if err := cli.PushBackup(b, m); err != nil {
return fmt.Errorf("failed to push backup: %w", err)
}
}
}
return nil
}
func pullBackup(m repository.Metadata, cli *client.Client) error {
bs, err := cli.ListArchives(m.ID)
if err != nil {
return err
}
for _, uuid := range bs {
rinfo, err := cli.ArchiveInfo(m.ID, uuid)
if err != nil {
return err
}
linfo, err := repository.Archive(m.ID, uuid)
if err != nil {
if !errors.Is(err, os.ErrNotExist) {
return err
}
}
path := filepath.Join(repository.DatastorePath(), m.ID, "hist", uuid)
if err := os.MkdirAll(path, 0740); err != nil {
return err
}
if rinfo.MD5 != linfo.MD5 {
if err := cli.PullBackup(m.ID, uuid, filepath.Join(path, "data.tar.gz")); err != nil {
return err
}
}
}
return nil
}
func pull(gameID string, cli *client.Client) error {
archivePath := filepath.Join(game.DatastorePath(), gameID, "data.tar.gz")
archivePath := filepath.Join(repository.DatastorePath(), gameID, "data.tar.gz")
return cli.Pull(gameID, archivePath)
}

View File

@@ -1,9 +1,9 @@
package version
import (
"cloudsave/cmd/cli/tools/prompt/credentials"
"cloudsave/pkg/constants"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/tools/prompt/credentials"
"context"
"flag"
"fmt"
@@ -23,8 +23,11 @@ type (
func (*VersionCmd) Name() string { return "version" }
func (*VersionCmd) Synopsis() string { return "show version and system information" }
func (*VersionCmd) Usage() string {
return `add:
Show version and system information
return `Usage: cloudsave version [-a]
Print the version of the software
Options:
`
}

View File

@@ -2,7 +2,7 @@ package api
import (
"cloudsave/cmd/server/data"
"cloudsave/pkg/game"
"cloudsave/pkg/repository"
"crypto/md5"
"encoding/hex"
"encoding/json"
@@ -64,6 +64,11 @@ func NewServer(documentRoot string, creds map[string]string, port int) *HTTPServ
saveRouter.Get("/{id}/data", s.download)
saveRouter.Get("/{id}/hash", s.hash)
saveRouter.Get("/{id}/metadata", s.metadata)
saveRouter.Get("/{id}/hist", s.allHist)
saveRouter.Post("/{id}/hist/{uuid}/data", s.histUpload)
saveRouter.Get("/{id}/hist/{uuid}/data", s.histDownload)
saveRouter.Get("/{id}/hist/{uuid}/info", s.histExists)
})
})
})
@@ -78,7 +83,7 @@ func NewServer(documentRoot string, creds map[string]string, port int) *HTTPServ
func (s HTTPServer) all(w http.ResponseWriter, r *http.Request) {
path := filepath.Join(s.documentRoot, "data")
datastore := make([]game.Metadata, 0)
datastore := make([]repository.Metadata, 0)
if _, err := os.Stat(path); err != nil {
if errors.Is(err, os.ErrNotExist) {
@@ -104,7 +109,7 @@ func (s HTTPServer) all(w http.ResponseWriter, r *http.Request) {
continue
}
var m game.Metadata
var m repository.Metadata
err = json.Unmarshal(content, &m)
if err != nil {
fmt.Fprintf(os.Stderr, "corrupted datastore: failed to parse %s/metadata.json: %s", d.Name(), err)
@@ -209,6 +214,133 @@ func (s HTTPServer) upload(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusCreated)
}
func (s HTTPServer) allHist(w http.ResponseWriter, r *http.Request) {
gameID := chi.URLParam(r, "id")
path := filepath.Join(s.documentRoot, "data", gameID, "hist")
datastore := make([]string, 0)
if _, err := os.Stat(path); err != nil {
if errors.Is(err, os.ErrNotExist) {
ok(datastore, w, r)
return
}
fmt.Fprintln(os.Stderr, "failed to open datastore (", s.documentRoot, "):", err)
internalServerError(w, r)
return
}
ds, err := os.ReadDir(path)
if err != nil {
fmt.Fprintln(os.Stderr, "failed to open datastore (", s.documentRoot, "):", err)
internalServerError(w, r)
return
}
for _, d := range ds {
datastore = append(datastore, d.Name())
}
ok(datastore, w, r)
}
func (s HTTPServer) histUpload(w http.ResponseWriter, r *http.Request) {
const (
sizeLimit int64 = 500 << 20 // 500 MB
)
gameID := chi.URLParam(r, "id")
uuid := chi.URLParam(r, "uuid")
// Limit max upload size
r.Body = http.MaxBytesReader(w, r.Body, sizeLimit)
// Parse multipart form
err := r.ParseMultipartForm(sizeLimit)
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to load payload:", err)
badRequest("bad payload", w, r)
return
}
// Retrieve file
file, _, err := r.FormFile("payload")
if err != nil {
fmt.Fprintln(os.Stderr, "error: cannot find payload in the form:", err)
badRequest("payload not found", w, r)
return
}
defer file.Close()
if err := data.WriteHist(gameID, s.documentRoot, uuid, file); err != nil {
fmt.Fprintln(os.Stderr, "error: failed to write file to disk:", err)
internalServerError(w, r)
return
}
// Respond success
w.WriteHeader(http.StatusCreated)
}
func (s HTTPServer) histDownload(w http.ResponseWriter, r *http.Request) {
id := chi.URLParam(r, "id")
uuid := chi.URLParam(r, "uuid")
path := filepath.Clean(filepath.Join(s.documentRoot, "data", id, "hist", uuid))
sdir, err := os.Stat(path)
if err != nil {
notFound("id not found", w, r)
return
}
if !sdir.IsDir() {
notFound("id not found", w, r)
return
}
path = filepath.Join(path, "data.tar.gz")
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
notFound("id not found", w, r)
return
}
defer f.Close()
// Get file info to set headers
fi, err := f.Stat()
if err != nil || fi.IsDir() {
internalServerError(w, r)
return
}
// Set headers
w.Header().Set("Content-Disposition", "attachment; filename=\"data.tar.gz\"")
w.Header().Set("Content-Type", "application/gzip")
w.Header().Set("Content-Length", strconv.FormatInt(fi.Size(), 10))
w.WriteHeader(200)
// Stream the file content
http.ServeContent(w, r, "data.tar.gz", fi.ModTime(), f)
}
func (s HTTPServer) histExists(w http.ResponseWriter, r *http.Request) {
gameID := chi.URLParam(r, "id")
uuid := chi.URLParam(r, "uuid")
finfo, err := data.ArchiveInfo(gameID, s.documentRoot, uuid)
if err != nil {
if errors.Is(err, data.ErrBackupNotExists) {
notFound("backup not found", w, r)
return
}
fmt.Fprintln(os.Stderr, "error: failed to read data:", err)
internalServerError(w, r)
return
}
ok(finfo, w, r)
}
func (s HTTPServer) hash(w http.ResponseWriter, r *http.Request) {
id := chi.URLParam(r, "id")
path := filepath.Clean(filepath.Join(s.documentRoot, "data", id))
@@ -272,7 +404,7 @@ func (s HTTPServer) metadata(w http.ResponseWriter, r *http.Request) {
}
defer f.Close()
var metadata game.Metadata
var metadata repository.Metadata
d := json.NewDecoder(f)
err = d.Decode(&metadata)
if err != nil {
@@ -284,46 +416,46 @@ func (s HTTPServer) metadata(w http.ResponseWriter, r *http.Request) {
ok(metadata, w, r)
}
func parseFormMetadata(gameID string, values map[string][]string) (game.Metadata, error) {
func parseFormMetadata(gameID string, values map[string][]string) (repository.Metadata, error) {
var name string
if v, ok := values["name"]; ok {
if len(v) == 0 {
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
}
name = v[0]
} else {
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
}
var version int
if v, ok := values["version"]; ok {
if len(v) == 0 {
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
}
if v, err := strconv.Atoi(v[0]); err == nil {
version = v
} else {
return game.Metadata{}, err
return repository.Metadata{}, err
}
} else {
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
}
var date time.Time
if v, ok := values["date"]; ok {
if len(v) == 0 {
return game.Metadata{}, fmt.Errorf("error: corrupted metadata")
return repository.Metadata{}, fmt.Errorf("error: corrupted metadata")
}
if v, err := time.Parse(time.RFC3339, v[0]); err == nil {
date = v
} else {
return game.Metadata{}, err
return repository.Metadata{}, err
}
} else {
return game.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
return repository.Metadata{}, fmt.Errorf("error: cannot find metadata in the form")
}
return game.Metadata{
return repository.Metadata{
ID: gameID,
Version: version,
Name: name,

View File

@@ -1,14 +1,58 @@
package data
import (
"cloudsave/pkg/game"
"cloudsave/pkg/repository"
"cloudsave/pkg/tools/hash"
"encoding/json"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"sync"
)
type (
cache map[string]cachedInfo
cachedInfo struct {
MD5 string
Version int
}
)
var (
ErrBackupNotExists error = errors.New("backup not found")
// singleton
hashCacheMu sync.RWMutex
hashCache cache = make(map[string]cachedInfo)
)
func (c cache) Get(gameID string) (cachedInfo, bool) {
hashCacheMu.RLock()
defer hashCacheMu.RUnlock()
if v, ok := c[gameID]; ok {
return v, true
}
return cachedInfo{}, false
}
func (c cache) Register(gameID string, v cachedInfo) {
hashCacheMu.Lock()
defer hashCacheMu.Unlock()
c[gameID] = v
}
func (c cache) Remove(gameID string) {
hashCacheMu.Lock()
defer hashCacheMu.Unlock()
delete(c, gameID)
}
func Write(gameID, documentRoot string, r io.Reader) error {
dataFolderPath := filepath.Join(documentRoot, "data", gameID)
partPath := filepath.Join(dataFolderPath, "data.tar.gz.part")
@@ -36,10 +80,45 @@ func Write(gameID, documentRoot string, r io.Reader) error {
return err
}
hashCache.Remove(gameID)
return nil
}
func UpdateMetadata(gameID, documentRoot string, m game.Metadata) error {
func WriteHist(gameID, documentRoot, uuid string, r io.Reader) error {
dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid)
partPath := filepath.Join(dataFolderPath, "data.tar.gz.part")
finalFilePath := filepath.Join(dataFolderPath, "data.tar.gz")
if err := makeDataFolder(gameID, documentRoot); err != nil {
return err
}
if err := os.MkdirAll(dataFolderPath, 0740); err != nil {
return err
}
f, err := os.OpenFile(partPath, os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return err
}
if _, err := io.Copy(f, r); err != nil {
f.Close()
if err := os.Remove(partPath); err != nil {
return fmt.Errorf("failed to write the file and cannot clean the folder: %w", err)
}
return fmt.Errorf("failed to write the file: %w", err)
}
f.Close()
if err := os.Rename(partPath, finalFilePath); err != nil {
return err
}
return nil
}
func UpdateMetadata(gameID, documentRoot string, m repository.Metadata) error {
if err := makeDataFolder(gameID, documentRoot); err != nil {
return err
}
@@ -55,6 +134,106 @@ func UpdateMetadata(gameID, documentRoot string, m game.Metadata) error {
return e.Encode(m)
}
func makeDataFolder(gameID, documentRoot string) error {
return os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740)
func ArchiveInfo(gameID, documentRoot, uuid string) (repository.Backup, error) {
dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid, "data.tar.gz")
cacheID := gameID + ":" + uuid
finfo, err := os.Stat(dataFolderPath)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return repository.Backup{}, ErrBackupNotExists
}
return repository.Backup{}, err
}
if m, ok := hashCache.Get(cacheID); ok {
return repository.Backup{
CreatedAt: finfo.ModTime(),
UUID: uuid,
MD5: m.MD5,
}, nil
}
h, err := hash.FileMD5(dataFolderPath)
if err != nil {
return repository.Backup{}, fmt.Errorf("failed to calculate file md5: %w", err)
}
hashCache.Register(cacheID, cachedInfo{
MD5: h,
})
return repository.Backup{
CreatedAt: finfo.ModTime(),
UUID: uuid,
MD5: h,
}, nil
}
func Hash(gameID, documentRoot string) (string, error) {
path := filepath.Clean(filepath.Join(documentRoot, "data", gameID))
sdir, err := os.Stat(path)
if err != nil {
return "", err
}
if !sdir.IsDir() {
return "", err
}
v, err := getVersion(gameID, documentRoot)
if err != nil {
return "", fmt.Errorf("failed to read game metadata: %w", err)
}
if m, ok := hashCache.Get(gameID); ok {
if v == m.Version {
return m.MD5, nil
}
}
path = filepath.Join(path, "data.tar.gz")
h, err := hash.FileMD5(path)
if err != nil {
return "", err
}
hashCache.Register(gameID, cachedInfo{
Version: v,
MD5: h,
})
return h, nil
}
func getVersion(gameID, documentRoot string) (int, error) {
path := filepath.Join(documentRoot, "data", gameID, "metadata.json")
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
return 0, err
}
defer f.Close()
d := json.NewDecoder(f)
var m repository.Metadata
if err := d.Decode(&m); err != nil {
return 0, err
}
return m.Version, nil
}
func makeDataFolder(gameID, documentRoot string) error {
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740); err != nil {
return err
}
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID, "hist"), 0740); err != nil {
return err
}
return nil
}

View File

@@ -0,0 +1,8 @@
{
"server": {
"port": 8181
},
"remote": {
"url": "http://localhost:8080"
}
}

View File

@@ -0,0 +1,40 @@
package config
import (
"encoding/json"
"fmt"
"os"
)
type (
Configuration struct {
Server ServerConfiguration `json:"server"`
Remote RemoteConfiguration `json:"remote"`
}
ServerConfiguration struct {
Port int `json:"port"`
}
RemoteConfiguration struct {
URL string `json:"url"`
}
)
func Load(path string) (Configuration, error) {
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
return Configuration{}, fmt.Errorf("failed to open configuration file: %w", err)
}
defer f.Close()
d := json.NewDecoder(f)
var c Configuration
err = d.Decode(&c)
if err != nil {
return Configuration{}, fmt.Errorf("failed to parse configuration file (%s): %w", path, err)
}
return c, nil
}

View File

@@ -0,0 +1,63 @@
package server
import (
"fmt"
"log"
"net/http"
"golang.org/x/crypto/bcrypt"
)
func recoverMiddleware(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
defer func() {
err := recover()
if err != nil {
internalServerError(w, r)
}
}()
next.ServeHTTP(w, r)
})
}
// BasicAuth implements a simple middleware handler for adding basic http auth to a route.
func BasicAuth(realm string, creds map[string]string) func(next http.Handler) http.Handler {
return func(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
user, pass, ok := r.BasicAuth()
if !ok {
basicAuthFailed(w, r, realm)
return
}
credPass := creds[user]
if err := bcrypt.CompareHashAndPassword([]byte(credPass), []byte(pass)); err != nil {
basicAuthFailed(w, r, realm)
return
}
next.ServeHTTP(w, r)
})
}
}
func basicAuthFailed(w http.ResponseWriter, r *http.Request, realm string) {
unauthorized(realm, w, r)
}
func unauthorized(realm string, w http.ResponseWriter, r *http.Request) {
w.Header().Add("WWW-Authenticate", fmt.Sprintf(`Basic realm="%s"`, realm))
w.WriteHeader(http.StatusUnauthorized)
_, err := w.Write([]byte(UnauthorizedErrorHTMLPage))
if err != nil {
log.Println(err)
}
}
func internalServerError(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusInternalServerError)
_, err := w.Write([]byte(InternalServerErrorHTMLPage))
if err != nil {
log.Println(err)
}
}

248
cmd/web/server/server.go Normal file
View File

@@ -0,0 +1,248 @@
package server
import (
"cloudsave/cmd/web/server/config"
"cloudsave/pkg/constants"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/repository"
"errors"
"fmt"
"html/template"
"log/slog"
"net/http"
"runtime"
"slices"
"github.com/go-chi/chi/v5"
"github.com/go-chi/chi/v5/middleware"
_ "embed"
)
type (
HTTPServer struct {
Server *http.Server
Config config.Configuration
Templates Templates
}
Templates struct {
Dashboard *template.Template
Detailled *template.Template
System *template.Template
}
)
type (
DetaillePayload struct {
Version string
Save repository.Metadata
BackupMetadata []repository.Backup
Hash string
}
DashboardPayload struct {
Version string
Saves []repository.Metadata
}
SystemPayload struct {
Version string
Client client.Information
Server client.Information
}
)
var (
//go:embed templates/500.html
InternalServerErrorHTMLPage string
//go:embed templates/401.html
UnauthorizedErrorHTMLPage string
//go:embed templates/dashboard.html
DashboardHTMLPage string
//go:embed templates/detailled.html
DetailledHTMLPage string
//go:embed templates/information.html
SystemHTMLPage string
)
// NewServer start the http server
func NewServer(c config.Configuration) *HTTPServer {
dashboardTemplate := template.New("dashboard")
dashboardTemplate.Parse(DashboardHTMLPage)
detailledTemplate := template.New("detailled")
detailledTemplate.Parse(DetailledHTMLPage)
systemTemplate := template.New("system")
systemTemplate.Parse(SystemHTMLPage)
s := &HTTPServer{
Config: c,
Templates: Templates{
Dashboard: dashboardTemplate,
Detailled: detailledTemplate,
System: systemTemplate,
},
}
router := chi.NewRouter()
router.Use(middleware.Logger)
router.Use(recoverMiddleware)
router.Route("/web", func(routerAPI chi.Router) {
routerAPI.Get("/", s.dashboard)
routerAPI.Get("/{id}", s.detailled)
routerAPI.Get("/system", s.system)
})
s.Server = &http.Server{
Addr: fmt.Sprintf(":%d", c.Server.Port),
Handler: router,
}
return s
}
func (s *HTTPServer) dashboard(w http.ResponseWriter, r *http.Request) {
user, pass, ok := r.BasicAuth()
if !ok {
basicAuthFailed(w, r, "realm")
return
}
cli := client.New(s.Config.Remote.URL, user, pass)
if err := cli.Ping(); err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
saves, err := cli.All()
if err != nil {
if errors.Is(err, client.ErrUnauthorized) {
unauthorized("Unable to access resources", w, r)
return
}
slog.Error("unable to connect to the remote", "err", err)
return
}
slices.SortFunc(saves, func(a, b repository.Metadata) int {
return a.Date.Compare(b.Date)
})
slices.Reverse(saves)
payload := DashboardPayload{
Version: constants.Version,
Saves: saves,
}
if err := s.Templates.Dashboard.Execute(w, payload); err != nil {
slog.Error("failed to render the html pages", "err", err)
return
}
}
func (s *HTTPServer) detailled(w http.ResponseWriter, r *http.Request) {
user, pass, ok := r.BasicAuth()
if !ok {
basicAuthFailed(w, r, "realm")
return
}
id := chi.URLParam(r, "id")
cli := client.New(s.Config.Remote.URL, user, pass)
if err := cli.Ping(); err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
save, err := cli.Metadata(id)
if err != nil {
if errors.Is(err, client.ErrUnauthorized) {
unauthorized("Unable to access resources", w, r)
return
}
slog.Error("unable to connect to the remote", "err", err)
return
}
h, err := cli.Hash(id)
if err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
ids, err := cli.ListArchives(id)
if err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
var bm []repository.Backup
for _, i := range ids {
b, err := cli.ArchiveInfo(id, i)
if err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
bm = append(bm, b)
}
payload := DetaillePayload{
Save: save,
Hash: h,
BackupMetadata: bm,
Version: constants.Version,
}
if err := s.Templates.Detailled.Execute(w, payload); err != nil {
slog.Error("failed to render the html pages", "err", err)
return
}
}
func (s *HTTPServer) system(w http.ResponseWriter, r *http.Request) {
user, pass, ok := r.BasicAuth()
if !ok {
basicAuthFailed(w, r, "realm")
return
}
cli := client.New(s.Config.Remote.URL, user, pass)
if err := cli.Ping(); err != nil {
slog.Error("unable to connect to the remote", "err", err)
return
}
clientInfo := client.Information{
Version: constants.Version,
APIVersion: constants.ApiVersion,
GoVersion: runtime.Version(),
OSName: runtime.GOOS,
OSArchitecture: runtime.GOARCH,
}
serverInfo, err := cli.Version()
if err != nil {
if errors.Is(err, client.ErrUnauthorized) {
unauthorized("Unable to access resources", w, r)
return
}
slog.Error("unable to connect to the remote", "err", err)
return
}
payload := SystemPayload{
Version: constants.Version,
Client: clientInfo,
Server: serverInfo,
}
if err := s.Templates.System.Execute(w, payload); err != nil {
slog.Error("failed to render the html pages", "err", err)
return
}
}

View File

@@ -0,0 +1,9 @@
<!DOCTYPE html>
<html>
<head>
<title>You are not allowed</title>
</head>
<body>
<h1>401 Unauthorized</h1>
</body>
</html>

View File

@@ -0,0 +1,9 @@
<!DOCTYPE html>
<html>
<head>
<title>An error occured</title>
</head>
<body>
<h1>500 Internal Server Error</h1>
</body>
</html>

View File

@@ -0,0 +1,38 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Dashboard</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-LN+7fdVzj6u52u30Kp6M/trliBMCMKTyK833zpbD+pXdCLuTusPj697FH4R/5mcr" crossorigin="anonymous">
</head>
<body>
<nav class="navbar bg-body-tertiary">
<div class="container-fluid">
<span class="navbar-brand mb-0 h1">CloudSave</span>
<a class="muted" href="/web/system">v{{.Version}}</a>
</div>
</nav>
<div class="container" style="margin-top: 1rem;">
<div class="list-group">
{{range .Saves}}
<a href="/web/{{.ID}}" class="list-group-item list-group-item-action">
<div class="d-flex w-100 justify-content-between">
<h5 class="mb-1">{{.Name}}</h5>
<small>{{.Date}}</small>
</div>
<p class="mb-1">Version: {{.Version}}</p>
<small>{{.ID}}</small>
</a>
{{end}}
</div>
</div>
</body>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/js/bootstrap.bundle.min.js"
integrity="sha384-ndDqU0Gzau9qJ1lfW4pNLlhNTkCfHzAVBReH9diLvGRem5+R9g2FzA8ZGN954O5Q"
crossorigin="anonymous"></script>
</html>

View File

@@ -0,0 +1,54 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>{{.Save.Name}}</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-LN+7fdVzj6u52u30Kp6M/trliBMCMKTyK833zpbD+pXdCLuTusPj697FH4R/5mcr" crossorigin="anonymous">
</head>
<body>
<nav class="navbar bg-body-tertiary">
<div class="container-fluid">
<span class="navbar-brand mb-0 h1">CloudSave</span>
<a class="muted" href="/web/system">v{{.Version}}</a>
</div>
</nav>
<div class="container" style="margin-top: 1rem;">
<nav aria-label="breadcrumb">
<ol class="breadcrumb">
<li class="breadcrumb-item"><a href="/web">Home</a></li>
<li class="breadcrumb-item active" aria-current="page">{{.Save.ID}}</li>
</ol>
</nav>
<div class="list-group">
<h1>{{.Save.Name}} <span class="badge text-bg-success">Version {{.Save.Version}}</span></h1>
<hr />
<h3>Details</h3>
<ul class="list-group list-group-flush">
<li class="list-group-item">UUID: {{.Save.ID}}</li>
<li class="list-group-item">Last Upload: {{.Save.Date}}</li>
<li class="list-group-item">Hash (MD5): {{.Hash}}</li>
</ul>
<hr />
<h3>Backup</h3>
{{ range .BackupMetadata}}
<div class="card" style="margin-top: 1rem;">
<div class="card-body">
<h5 class="card-title">{{.CreatedAt}}</h5>
<h6 class="card-subtitle mb-2 text-body-secondary">{{.UUID}}</h6>
<p class="card-text">MD5: {{.MD5}}</p>
</div>
</div>
{{end}}
</div>
</div>
</body>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/js/bootstrap.bundle.min.js"
integrity="sha384-ndDqU0Gzau9qJ1lfW4pNLlhNTkCfHzAVBReH9diLvGRem5+R9g2FzA8ZGN954O5Q"
crossorigin="anonymous"></script>
</html>

View File

@@ -0,0 +1,52 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>System Information</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-LN+7fdVzj6u52u30Kp6M/trliBMCMKTyK833zpbD+pXdCLuTusPj697FH4R/5mcr" crossorigin="anonymous">
</head>
<body>
<nav class="navbar bg-body-tertiary">
<div class="container-fluid">
<span class="navbar-brand mb-0 h1">CloudSave</span>
<span class="muted">v{{.Version}}</span>
</div>
</nav>
<div class="container" style="margin-top: 1rem;">
<nav aria-label="breadcrumb">
<ol class="breadcrumb">
<li class="breadcrumb-item"><a href="/web">Home</a></li>
<li class="breadcrumb-item active" aria-current="page">System</li>
</ol>
</nav>
<div class="list-group">
<h3>Client</h3>
<hr />
<ul class="list-group list-group-flush">
<li class="list-group-item">Version: {{.Client.Version}}</li>
<li class="list-group-item">API Version: {{.Client.APIVersion}}</li>
<li class="list-group-item">Go Version: {{.Client.GoVersion}}</li>
<li class="list-group-item">OS: {{.Client.OSName}}/{{.Client.OSArchitecture}}</li>
</ul>
<hr />
<h3>Server</h3>
<hr />
<ul class="list-group list-group-flush">
<li class="list-group-item">Version: {{.Server.Version}}</li>
<li class="list-group-item">API Version: {{.Server.APIVersion}}</li>
<li class="list-group-item">Go Version: {{.Server.GoVersion}}</li>
<li class="list-group-item">OS: {{.Server.OSName}}/{{.Server.OSArchitecture}}</li>
</ul>
</div>
</div>
</body>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.7/dist/js/bootstrap.bundle.min.js"
integrity="sha384-ndDqU0Gzau9qJ1lfW4pNLlhNTkCfHzAVBReH9diLvGRem5+R9g2FzA8ZGN954O5Q"
crossorigin="anonymous"></script>
</html>

34
cmd/web/web.go Normal file
View File

@@ -0,0 +1,34 @@
package main
import (
"cloudsave/cmd/web/server"
"cloudsave/cmd/web/server/config"
"cloudsave/pkg/constants"
"flag"
"fmt"
"os"
"runtime"
"strconv"
)
func main() {
fmt.Printf("CloudSave web -- v%s.%s.%s\n\n", constants.Version, runtime.GOOS, runtime.GOARCH)
var configPath string
flag.StringVar(&configPath, "config", "/var/lib/cloudsave/config.json", "Define the path to the configuration file")
flag.Parse()
c, err := config.Load(configPath)
if err != nil {
fmt.Fprintln(os.Stderr, "failed to load configuration:", err)
os.Exit(1)
}
s := server.NewServer(c)
fmt.Println("starting server at :" + strconv.Itoa(c.Server.Port))
if err := s.Server.ListenAndServe(); err != nil {
fmt.Fprintln(os.Stderr, "failed to start web server:", err)
os.Exit(1)
}
}

1
go.mod
View File

@@ -5,6 +5,7 @@ go 1.24
require (
github.com/go-chi/chi/v5 v5.2.1
github.com/google/subcommands v1.2.0
github.com/google/uuid v1.6.0
github.com/schollz/progressbar/v3 v3.18.0
golang.org/x/crypto v0.38.0
golang.org/x/term v0.32.0

2
go.sum
View File

@@ -6,6 +6,8 @@ github.com/go-chi/chi/v5 v5.2.1 h1:KOIHODQj58PmL80G2Eak4WdvUzjSJSm0vG72crDCqb8=
github.com/go-chi/chi/v5 v5.2.1/go.mod h1:L2yAIGWB3H+phAw1NxKwWM+7eUH/lU8pOMm5hHcoops=
github.com/google/subcommands v1.2.0 h1:vWQspBTo2nEqTUFita5/KeEWlUL8kQObDFbub/EN9oE=
github.com/google/subcommands v1.2.0/go.mod h1:ZjhPrFU+Olkh9WazFPsl27BQ4UPiG37m3yTrtFlrHVk=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/mattn/go-runewidth v0.0.16 h1:E5ScNMtiwvlvB5paMFdw9p4kSQzbXFikJ5SQO6TULQc=
github.com/mattn/go-runewidth v0.0.16/go.mod h1:Jdepj2loyihRzMpdS35Xk/zdY8IAYHsh153qUoGf23w=
github.com/mitchellh/colorstring v0.0.0-20190213212951-d06e56a500db h1:62I3jR2EmQ4l5rM/4FEfDWcRD+abF5XlKShorW5LRoQ=

View File

@@ -1,5 +1,5 @@
package constants
const Version = "0.0.1"
const Version = "0.0.3"
const ApiVersion = 1

View File

@@ -2,8 +2,8 @@ package client
import (
"bytes"
"cloudsave/pkg/game"
"cloudsave/pkg/remote/obj"
"cloudsave/pkg/repository"
customtime "cloudsave/pkg/tools/time"
"encoding/json"
"errors"
@@ -35,6 +35,11 @@ type (
}
)
var (
ErrNotFound error = errors.New("not found")
ErrUnauthorized error = errors.New("unauthorized (HTTP Error 401)")
)
func New(baseURL, username, password string) *Client {
return &Client{
baseURL: baseURL,
@@ -117,19 +122,19 @@ func (c *Client) Hash(gameID string) (string, error) {
return "", errors.New("invalid payload sent by the server")
}
func (c *Client) Metadata(gameID string) (game.Metadata, error) {
func (c *Client) Metadata(gameID string) (repository.Metadata, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "metadata")
if err != nil {
return game.Metadata{}, err
return repository.Metadata{}, err
}
o, err := c.get(u)
if err != nil {
return game.Metadata{}, err
return repository.Metadata{}, err
}
if m, ok := (o.Data).(map[string]any); ok {
gm := game.Metadata{
gm := repository.Metadata{
ID: m["id"].(string),
Name: m["name"].(string),
Version: int(m["version"].(float64)),
@@ -138,66 +143,122 @@ func (c *Client) Metadata(gameID string) (game.Metadata, error) {
return gm, nil
}
return game.Metadata{}, errors.New("invalid payload sent by the server")
return repository.Metadata{}, errors.New("invalid payload sent by the server")
}
func (c *Client) Push(gameID, archivePath string, m game.Metadata) error {
func (c *Client) PushSave(archivePath string, m repository.Metadata) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", m.ID, "data")
if err != nil {
return err
}
return c.push(u, archivePath, m)
}
func (c *Client) PushBackup(archiveMetadata repository.Backup, m repository.Metadata) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", m.ID, "hist", archiveMetadata.UUID, "data")
if err != nil {
return err
}
return c.push(u, archiveMetadata.ArchivePath, m)
}
func (c *Client) ListArchives(gameID string) ([]string, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "hist")
if err != nil {
return nil, err
}
o, err := c.get(u)
if err != nil {
return nil, err
}
if m, ok := (o.Data).([]any); ok {
var res []string
for _, uuid := range m {
res = append(res, uuid.(string))
}
return res, nil
}
return nil, errors.New("invalid payload sent by the server")
}
func (c *Client) ArchiveInfo(gameID, uuid string) (repository.Backup, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "hist", uuid, "info")
if err != nil {
return repository.Backup{}, err
}
o, err := c.get(u)
if err != nil {
return repository.Backup{}, err
}
if m, ok := (o.Data).(map[string]any); ok {
b := repository.Backup{
UUID: m["uuid"].(string),
CreatedAt: customtime.MustParse(time.RFC3339, m["created_at"].(string)),
MD5: m["md5"].(string),
}
return b, nil
}
return repository.Backup{}, errors.New("invalid payload sent by the server")
}
func (c *Client) Pull(gameID, archivePath string) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "data")
if err != nil {
return err
}
f, err := os.OpenFile(archivePath, os.O_RDONLY, 0)
if err != nil {
return fmt.Errorf("failed to open file: %w", err)
}
defer f.Close()
buf := new(bytes.Buffer)
writer := multipart.NewWriter(buf)
part, err := writer.CreateFormFile("payload", "data.tar.gz")
if err != nil {
return err
}
if _, err := io.Copy(part, f); err != nil {
return fmt.Errorf("failed to copy data: %w", err)
}
writer.WriteField("name", m.Name)
writer.WriteField("version", strconv.Itoa(m.Version))
writer.WriteField("date", m.Date.Format(time.RFC3339))
if err := writer.Close(); err != nil {
return err
}
cli := http.Client{}
req, err := http.NewRequest("POST", u, buf)
req, err := http.NewRequest("GET", u, nil)
if err != nil {
return err
}
req.SetBasicAuth(c.username, c.password)
req.Header.Set("Content-Type", writer.FormDataContentType())
f, err := os.OpenFile(archivePath+".part", os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return fmt.Errorf("failed to open file: %w", err)
}
defer f.Close()
res, err := cli.Do(req)
if err != nil {
return err
return fmt.Errorf("cannot connect to remote: %w", err)
}
defer res.Body.Close()
if res.StatusCode != 201 {
return fmt.Errorf("server returns an unexpected status code: %s (expected 201)", res.Status)
if res.StatusCode != http.StatusOK {
return fmt.Errorf("cannot connect to remote: server return code: %s", res.Status)
}
bar := progressbar.DefaultBytes(
res.ContentLength,
"Pulling...",
)
defer bar.Close()
if _, err := io.Copy(io.MultiWriter(f, bar), res.Body); err != nil {
return fmt.Errorf("an error occured while copying the file from the remote: %w", err)
}
if err := os.Rename(archivePath+".part", archivePath); err != nil {
return fmt.Errorf("failed to move temporary data: %w", err)
}
return nil
}
func (c *Client) Pull(gameID, archivePath string) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "data")
func (c *Client) PullBackup(gameID, uuid, archivePath string) error {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games", gameID, "hist", uuid, "data")
if err != nil {
return err
}
@@ -271,7 +332,7 @@ func (c *Client) Ping() error {
return nil
}
func (c *Client) All() ([]game.Metadata, error) {
func (c *Client) All() ([]repository.Metadata, error) {
u, err := url.JoinPath(c.baseURL, "api", "v1", "games")
if err != nil {
return nil, err
@@ -283,10 +344,10 @@ func (c *Client) All() ([]game.Metadata, error) {
}
if games, ok := (o.Data).([]any); ok {
var res []game.Metadata
var res []repository.Metadata
for _, g := range games {
if v, ok := g.(map[string]any); ok {
gm := game.Metadata{
gm := repository.Metadata{
ID: v["id"].(string),
Name: v["name"].(string),
Version: int(v["version"].(float64)),
@@ -318,6 +379,14 @@ func (c *Client) get(url string) (obj.HTTPObject, error) {
}
defer res.Body.Close()
if res.StatusCode == 404 {
return obj.HTTPObject{}, ErrNotFound
}
if res.StatusCode == 401 {
return obj.HTTPObject{}, ErrUnauthorized
}
if res.StatusCode != 200 {
return obj.HTTPObject{}, fmt.Errorf("server returns an unexpected status code: %d %s (expected 200)", res.StatusCode, res.Status)
}
@@ -331,3 +400,53 @@ func (c *Client) get(url string) (obj.HTTPObject, error) {
return httpObject, nil
}
func (c *Client) push(u, archivePath string, m repository.Metadata) error {
f, err := os.OpenFile(archivePath, os.O_RDONLY, 0)
if err != nil {
return fmt.Errorf("failed to open file: %w", err)
}
defer f.Close()
buf := new(bytes.Buffer)
writer := multipart.NewWriter(buf)
part, err := writer.CreateFormFile("payload", "data.tar.gz")
if err != nil {
return err
}
if _, err := io.Copy(part, f); err != nil {
return fmt.Errorf("failed to copy data: %w", err)
}
writer.WriteField("name", m.Name)
writer.WriteField("version", strconv.Itoa(m.Version))
writer.WriteField("date", m.Date.Format(time.RFC3339))
if err := writer.Close(); err != nil {
return err
}
cli := http.Client{}
req, err := http.NewRequest("POST", u, buf)
if err != nil {
return err
}
req.SetBasicAuth(c.username, c.password)
req.Header.Set("Content-Type", writer.FormDataContentType())
res, err := cli.Do(req)
if err != nil {
return err
}
defer res.Body.Close()
if res.StatusCode != 201 {
return fmt.Errorf("server returns an unexpected status code: %s (expected 201)", res.Status)
}
return nil
}

View File

@@ -1,15 +1,17 @@
package game
package repository
import (
"cloudsave/pkg/tools/hash"
"cloudsave/pkg/tools/id"
"crypto/md5"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"time"
"github.com/google/uuid"
)
type (
@@ -20,6 +22,13 @@ type (
Version int `json:"version"`
Date time.Time `json:"date"`
}
Backup struct {
CreatedAt time.Time `json:"created_at"`
MD5 string `json:"md5"`
UUID string `json:"uuid"`
ArchivePath string `json:"-"`
}
)
var (
@@ -135,6 +144,136 @@ func One(gameID string) (Metadata, error) {
return m, nil
}
func MakeArchive(gameID string) error {
path := filepath.Join(datastorepath, gameID, "data.tar.gz")
// open old
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil
}
return fmt.Errorf("failed to open old file: %w", err)
}
defer f.Close()
histDirPath := filepath.Join(datastorepath, gameID, "hist", uuid.NewString())
if err := os.MkdirAll(histDirPath, 0740); err != nil {
return fmt.Errorf("failed to make directory: %w", err)
}
// open new
nf, err := os.OpenFile(filepath.Join(histDirPath, "data.tar.gz"), os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0740)
if err != nil {
return fmt.Errorf("failed to open new file: %w", err)
}
defer nf.Close()
// copy
if _, err := io.Copy(nf, f); err != nil {
return fmt.Errorf("failed to copy data: %w", err)
}
return nil
}
func RestoreArchive(gameID, uuid string) error {
histDirPath := filepath.Join(datastorepath, gameID, "hist", uuid)
if err := os.MkdirAll(histDirPath, 0740); err != nil {
return fmt.Errorf("failed to make directory: %w", err)
}
// open old
nf, err := os.OpenFile(filepath.Join(histDirPath, "data.tar.gz"), os.O_RDONLY, 0)
if err != nil {
return fmt.Errorf("failed to open new file: %w", err)
}
defer nf.Close()
path := filepath.Join(datastorepath, gameID, "data.tar.gz")
// open new
f, err := os.OpenFile(path, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0740)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil
}
return fmt.Errorf("failed to open old file: %w", err)
}
defer f.Close()
// copy
if _, err := io.Copy(f, nf); err != nil {
return fmt.Errorf("failed to copy data: %w", err)
}
return nil
}
func Archive(gameID, uuid string) (Backup, error) {
histDirPath := filepath.Join(datastorepath, gameID, "hist", uuid)
if err := os.MkdirAll(histDirPath, 0740); err != nil {
return Backup{}, fmt.Errorf("failed to make 'hist' directory")
}
finfo, err := os.Stat(histDirPath)
if err != nil {
return Backup{}, fmt.Errorf("corrupted datastore: %w", err)
}
archivePath := filepath.Join(histDirPath, "data.tar.gz")
h, err := hash.FileMD5(archivePath)
if err != nil {
return Backup{}, fmt.Errorf("failed to calculate md5 hash: %w", err)
}
b := Backup{
CreatedAt: finfo.ModTime(),
UUID: filepath.Base(finfo.Name()),
MD5: h,
ArchivePath: archivePath,
}
return b, nil
}
func Archives(gameID string) ([]Backup, error) {
histDirPath := filepath.Join(datastorepath, gameID, "hist")
if err := os.MkdirAll(histDirPath, 0740); err != nil {
return nil, fmt.Errorf("failed to make 'hist' directory")
}
d, err := os.ReadDir(histDirPath)
if err != nil {
return nil, fmt.Errorf("failed to open 'hist' directory")
}
var res []Backup
for _, f := range d {
finfo, err := f.Info()
if err != nil {
return nil, fmt.Errorf("corrupted datastore: %w", err)
}
path := filepath.Join(histDirPath, finfo.Name())
archivePath := filepath.Join(path, "data.tar.gz")
h, err := hash.FileMD5(archivePath)
if err != nil {
return nil, fmt.Errorf("failed to calculate md5 hash: %w", err)
}
b := Backup{
CreatedAt: finfo.ModTime(),
UUID: filepath.Base(finfo.Name()),
MD5: h,
ArchivePath: archivePath,
}
res = append(res, b)
}
return res, nil
}
func DatastorePath() string {
return datastorepath
}
@@ -150,18 +289,7 @@ func Remove(gameID string) error {
func Hash(gameID string) (string, error) {
path := filepath.Join(datastorepath, gameID, "data.tar.gz")
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
return "", err
}
defer f.Close()
hasher := md5.New()
if _, err := io.Copy(hasher, f); err != nil {
return "", err
}
sum := hasher.Sum(nil)
return hex.EncodeToString(sum), nil
return hash.FileMD5(path)
}
func Version(gameID string) (int, error) {

View File

@@ -3,6 +3,7 @@ package archive
import (
"archive/tar"
"compress/gzip"
"fmt"
"io"
"os"
"path/filepath"
@@ -71,3 +72,53 @@ func Untar(file io.Reader, path string) error {
}
}
}
func Tar(file io.Writer, root string) error {
gw := gzip.NewWriter(file)
defer gw.Close()
tw := tar.NewWriter(gw)
defer tw.Close()
// Walk again to add files
err := filepath.Walk(root, func(path string, info os.FileInfo, walkErr error) error {
if walkErr != nil {
return fmt.Errorf("failed to walk through the directory: %w", walkErr)
}
relpath, err := filepath.Rel(root, path)
if err != nil {
return fmt.Errorf("failed to make relative path: %w", err)
}
// Create tar header
header, err := tar.FileInfoHeader(info, path)
if err != nil {
return fmt.Errorf("failed to make file info header: %w", err)
}
header.Name = relpath
if err := tw.WriteHeader(header); err != nil {
return fmt.Errorf("failed to write header: %w", err)
}
if !info.Mode().IsRegular() {
return nil
}
file, err := os.Open(path)
if err != nil {
return fmt.Errorf("failed to open file: %w", err)
}
defer file.Close()
if _, err := io.Copy(tw, file); err != nil {
return fmt.Errorf("failed to copy file: %w", err)
}
return nil
})
if err != nil {
return fmt.Errorf("writing tar entries: %w", err)
}
return nil
}

23
pkg/tools/hash/hash.go Normal file
View File

@@ -0,0 +1,23 @@
package hash
import (
"crypto/md5"
"encoding/hex"
"io"
"os"
)
func FileMD5(fp string) (string, error) {
f, err := os.OpenFile(fp, os.O_RDONLY, 0)
if err != nil {
return "", err
}
defer f.Close()
hasher := md5.New()
if _, err := io.Copy(hasher, f); err != nil {
return "", err
}
sum := hasher.Sum(nil)
return hex.EncodeToString(sum), nil
}