package apply import ( "context" "flag" "fmt" "os" "github.com/google/subcommands" ) type ( ListCmd struct { } ) func (*ListCmd) Name() string { return "apply" } func (*ListCmd) Synopsis() string { return "apply a backup" } func (*ListCmd) Usage() string { return `Usage: cloudsave apply Apply a backup ` } func (p *ListCmd) SetFlags(f *flag.FlagSet) { } func (p *ListCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus { if f.NArg() != 2 { fmt.Fprintln(os.Stderr, "error: missing game ID and/or backup uuid") return subcommands.ExitUsageError } //gameID := f.Arg(0) //uuid := f.Arg(1) panic("not implemented") return subcommands.ExitSuccess }