package mainwindow import ( "cloudsave/cmd/gui/window/about" "cloudsave/cmd/gui/window/loading" "cloudsave/pkg/data" "fmt" "os" "path/filepath" "fyne.io/fyne/v2" "fyne.io/fyne/v2/container" "fyne.io/fyne/v2/dialog" "fyne.io/fyne/v2/theme" "fyne.io/fyne/v2/widget" ) func Make(a fyne.App, d *data.Service) fyne.Window { w := a.NewWindow("CloudSave") w.Resize(fyne.NewSize(1000, 700)) w.CenterOnScreen() games, err := d.AllGames() if err != nil { d := dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w) d.Show() d.SetOnClosed(func() { os.Exit(1) }) } list := widget.NewList( func() int { return len(games) }, func() fyne.CanvasObject { return widget.NewLabel("template") }, func(i widget.ListItemID, o fyne.CanvasObject) { o.(*widget.Label).SetText(games[i].Name) }) toolbar := widget.NewToolbar( widget.NewToolbarAction(theme.FolderNewIcon(), func() { folderSelection := dialog.NewFolderOpen(func(lu fyne.ListableURI, err error) { if err != nil { d := dialog.NewError(fmt.Errorf("failed to open window: %w", err), w) d.Show() return } if lu == nil { return } confirmDialog := dialog.NewConfirm("Add", "Do you want to add and scan '"+lu.Path()+"'?", func(accepted bool) { if !accepted { return } name := filepath.Base(lu.Path()) loadingDialog := loading.Make("Scanning directory", w) loadingDialog.Show() go func() { gameID, err := d.Add(name, lu.Path(), "") if err != nil { fyne.Do(func() { d := dialog.NewError(fmt.Errorf("failed to create metadata the directory: %w", err), w) d.Show() loadingDialog.Hide() }) return } _, err = d.Scan(gameID) if err != nil { fyne.Do(func() { d := dialog.NewError(fmt.Errorf("failed to scan the directory: %w", err), w) d.Show() loadingDialog.Hide() }) return } games, err = d.AllGames() if err != nil { fyne.Do(func() { d := dialog.NewError(fmt.Errorf("failed to load datastore: %w", err), w) d.Show() loadingDialog.Hide() }) return } fyne.Do(func() { list.Refresh() loadingDialog.Hide() }) }() }, w) confirmDialog.Show() }, w) folderSelection.Show() }), widget.NewToolbarSeparator(), widget.NewToolbarAction(theme.UploadIcon(), func() { go func() { fmt.Println("todo") }() }), widget.NewToolbarSpacer(), widget.NewToolbarAction(theme.HelpIcon(), func() { aboutWindow := about.Make(a) aboutWindow.Show() }), ) content := container.NewBorder(toolbar, nil, nil, nil, list) w.SetContent(content) return w }