Remove styles and add option to specify custom color output in RGB format

This commit is contained in:
Dr-Noob
2020-07-02 16:14:37 +02:00
parent ea338a68c8
commit 942a86c04f
6 changed files with 143 additions and 107 deletions

View File

@@ -7,16 +7,23 @@
#include "ascii.h"
#include "global.h"
/* style: retro (#)
fancy ( )
default -> fancy
color: default -> amd / intel
blue
blue_dark
*/
#define COL_NONE ""
#define COL_INTEL_DEFAULT_1 "\x1b[36;1m"
#define COL_INTEL_DEFAULT_2 "\x1b[37;1m"
#define COL_INTEL_DARK_1 "\x1b[34;1m"
#define COL_INTEL_DARK_2 "\x1b[30m"
#define COL_AMD_DEFAULT_1 "\x1b[37;1m"
#define COL_AMD_DEFAULT_2 "\x1b[31;1m"
#define COL_AMD_DARK_1 "\x1b[30;1m"
#define COL_AMD_DARK_2 "\x1b[32;1m"
#define RESET "\x1b[0m"
#define RESET "\x1b[m"
#define COL_BACK_1 "\x1b[32;44m"
#define COL_BACK_2 "\x1b[32;47m"
#define TITLE_NAME "Name:"
#define TITLE_FREQUENCY "Frequency:"
@@ -51,8 +58,6 @@
#define ATTRIBUTE_L3 13
#define ATTRIBUTE_PEAK 14
static const int STYLES_CODE_LIST [STYLES_COUNT] = {STYLE_DEFAULT, STYLE_DARK};
static const char* ATTRIBUTE_FIELDS [MAX_ATTRIBUTE_COUNT] = { TITLE_NAME, TITLE_FREQUENCY, TITLE_SOCKETS,
TITLE_NCORES, TITLE_NCORES_DUAL,
TITLE_AVX, TITLE_SSE,
@@ -69,9 +74,9 @@ static const int ATTRIBUTE_LIST[MAX_ATTRIBUTE_COUNT] = { ATTRIBUTE_NAME, ATTRIB
struct ascii {
char art[NUMBER_OF_LINES][LINE_SIZE];
char color1[10];
char color2[10];
char reset[10];
char color1[100];
char color2[100];
char reset[100];
char* attributes[MAX_ATTRIBUTE_COUNT];
uint32_t n_attributes_set;
VENDOR vendor;
@@ -82,7 +87,17 @@ void setAttribute(struct ascii* art, int type, char* value) {
art->n_attributes_set++;
}
struct ascii* set_ascii(VENDOR cpuVendor, STYLE style) {
char* rgb_to_ansi(struct color* c, bool bold) {
char* str = malloc(sizeof(char) * 100);
if(bold)
snprintf(str, 48, "\x1b[1m\x1b[38;2;%.3d;%.3d;%.3dm", c->R, c->G, c->B);
else
snprintf(str, 44, "\x1b[38;2;%.3d;%.3d;%.3dm", c->R, c->G, c->B);
return str;
}
struct ascii* set_ascii(VENDOR cpuVendor, struct color* c1, struct color* c2) {
// Sanity checks //
for(int i=0; i < MAX_ATTRIBUTE_COUNT; i++) {
if(ATTRIBUTE_FIELDS[i] == NULL) {
@@ -95,7 +110,7 @@ struct ascii* set_ascii(VENDOR cpuVendor, STYLE style) {
}
}
char *COL_DEFAULT_1, *COL_DEFAULT_2, *COL_DARK_1, *COL_DARK_2;
char *COL_1, *COL_2;
struct ascii* art = malloc(sizeof(struct ascii));
art->n_attributes_set = 0;
art->vendor = cpuVendor;
@@ -103,42 +118,33 @@ struct ascii* set_ascii(VENDOR cpuVendor, STYLE style) {
art->attributes[i] = NULL;
strcpy(art->reset,RESET);
if(cpuVendor == VENDOR_INTEL) {
COL_DEFAULT_1 = COL_INTEL_DEFAULT_1;
COL_DEFAULT_2 = COL_INTEL_DEFAULT_2;
COL_DARK_1 = COL_INTEL_DARK_1;
COL_DARK_2 = COL_INTEL_DARK_2;
if(c1 != NULL && c2 != NULL) {
COL_1 = rgb_to_ansi(c1, true);
COL_2 = rgb_to_ansi(c2, false);
}
else {
COL_DEFAULT_1 = COL_AMD_DEFAULT_1;
COL_DEFAULT_2 = COL_AMD_DEFAULT_2;
COL_DARK_1 = COL_AMD_DARK_1;
COL_DARK_2 = COL_AMD_DARK_2;
if(cpuVendor == VENDOR_INTEL) {
COL_1 = COL_INTEL_DEFAULT_1;
COL_2 = COL_INTEL_DEFAULT_2;
}
else {
COL_1 = COL_AMD_DEFAULT_1;
COL_2 = COL_AMD_DEFAULT_2;
}
}
switch(style) {
case STYLE_NONE:
strcpy(art->color1,COL_NONE);
strcpy(art->color2,COL_NONE);
break;
case STYLE_EMPTY:
#ifdef _WIN32
strcpy(art->color1,COL_NONE);
strcpy(art->color2,COL_NONE);
art->reset[0] = '\0';
break;
#endif
case STYLE_DEFAULT:
strcpy(art->color1,COL_DEFAULT_1);
strcpy(art->color2,COL_DEFAULT_2);
break;
case STYLE_DARK:
strcpy(art->color1,COL_DARK_1);
strcpy(art->color2,COL_DARK_2);
break;
default:
printBug("Found invalid style (%d)",style);
return NULL;
#ifdef _WIN32
strcpy(art->color1,COL_NONE);
strcpy(art->color2,COL_NONE);
art->reset[0] = '\0';
#else
strcpy(art->color1,COL_1);
strcpy(art->color2,COL_2);
#endif
if(c1 != NULL && c2 != NULL) {
free(COL_1);
free(COL_2);
}
char tmp[NUMBER_OF_LINES*LINE_SIZE];
@@ -169,21 +175,20 @@ void print_ascii_intel(struct ascii* art, uint32_t la) {
if(flag) {
if(art->art[n][i] == ' ') {
flag = false;
printf("%c",art->art[n][i]);
printf("%c",' ');
}
else
printf("%s%c%s", art->color1, art->art[n][i], art->reset);
printf("%s%c%s", art->color1, '#', art->reset);
}
else {
if(art->art[n][i] != ' ') {
if(art->art[n][i] != ' ' && art->art[n][i] != '\0') {
flag = true;
printf("%s%c%s", art->color2, art->art[n][i], art->reset);
printf("%s%c%s", art->color2, '#', art->reset);
}
else
printf("%c",art->art[n][i]);
printf("%c",' ');
}
}
if(n > space_up-1 && n < NUMBER_OF_LINES-space_down) {
attr_to_print = get_next_attribute(art, attr_to_print);
@@ -242,8 +247,8 @@ void print_ascii(struct ascii* art) {
print_ascii_amd(art, longest_attribute);
}
bool print_cpufetch(struct cpuInfo* cpu, struct cache* cach, struct frequency* freq, struct topology* topo, STYLE s) {
struct ascii* art = set_ascii(get_cpu_vendor(cpu), s);
bool print_cpufetch(struct cpuInfo* cpu, struct cache* cach, struct frequency* freq, struct topology* topo, struct color* c1, struct color* c2) {
struct ascii* art = set_ascii(get_cpu_vendor(cpu), c1, c2);
if(art == NULL)
return false;