Synchronize saves
This commit is contained in:
32
OpenSaveCloudClient/Models/Remote/Game.cs
Normal file
32
OpenSaveCloudClient/Models/Remote/Game.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenSaveCloudClient.Models.Remote
|
||||
{
|
||||
public class Game
|
||||
{
|
||||
|
||||
[JsonPropertyName("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
[JsonPropertyName("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonPropertyName("revision")]
|
||||
public int Revision { get; set; }
|
||||
|
||||
[JsonPropertyName("hash")]
|
||||
public string Hash { get; set; }
|
||||
|
||||
[JsonPropertyName("last_update")]
|
||||
public string LastUpdate { get; set; }
|
||||
|
||||
[JsonPropertyName("available")]
|
||||
public bool Available { get; set; }
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user