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This commit is contained in:
Aurélie Delhaie
2022-05-22 21:56:35 +02:00
parent 03ceaf3bda
commit 54a6082394
17 changed files with 383 additions and 95 deletions

View File

@@ -7,6 +7,7 @@ using System.Text.Json;
using OpenSaveCloudClient.Models.Remote;
using OpenSaveCloudClient.Models;
using System.Net.Http.Headers;
using System.IO.Compression;
namespace OpenSaveCloudClient.Core
{
@@ -189,55 +190,46 @@ namespace OpenSaveCloudClient.Core
return null;
}
public void Synchronize()
public async void Synchronize()
{
string appdata = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "osc");
string cachePath = Path.Combine(appdata, "cache");
logManager.AddInformation("Starting synchronization");
List<GameSave> games = saveManager.Saves;
string uuidTask = taskManager.StartTask("Synchronizing games", true, games.Count);
List<GameSave> toUpload = new();
List<GameSave> toDownload = new();
foreach (GameSave game in games)
{
try
{
game.Archive();
Game? g = GetGameInfoByID(game.Id);
if (g != null)
{
if (g.Available)
{
if (g.Hash != game.Hash)
if (g.Revision > game.Revision)
{
if (g.Revision != game.Revision)
{
logManager.AddInformation(String.Format("'{0}' was updated from another computer", game.Name));
} else
{
logManager.AddInformation(String.Format("'{0} need to be updated'", game.Name));
GameUploadToken? gut = LockGameToUpload(game.Id);
if (gut != null)
{
string archivePath = Path.Combine(cachePath, game.Uuid + ".bin");
UploadSave(gut.UploadToken, archivePath);
}
}
}
toDownload.Add(game);
}
else if (g.Revision < game.Revision)
{
logManager.AddWarning(String.Format("Revision are the same, maybe uploaded by another computer ({0})", game.Name));
logManager.AddInformation("To resolve this conflict, force download or force upload from the game detail screen");
}
else
{
logManager.AddInformation(String.Format("'{0}' is up to date", game.Name));
toUpload.Add(game);
}
} else
{
logManager.AddInformation(String.Format("First upload of '{0}'", game.Name));
GameUploadToken? gut = LockGameToUpload(game.Id);
if (gut != null)
{
string archivePath = Path.Combine(cachePath, game.Uuid + ".bin");
UploadSave(gut.UploadToken, archivePath);
}
toUpload.Add(game);
}
} else
{
logManager.AddError(new Exception("Failed to get game information, the save will not be synchronized"));
logManager.AddWarning(String.Format("'{0}' is not found on this server, force upload it from the game detail screen", game.Name));
}
} catch (Exception ex)
{
@@ -245,6 +237,29 @@ namespace OpenSaveCloudClient.Core
}
taskManager.UpdateTaskProgress(uuidTask, 1);
}
foreach (GameSave game in toUpload)
{
GameUploadToken? gut = LockGameToUpload(game.Id);
if (gut != null)
{
string archivePath = Path.Combine(cachePath, game.Uuid + ".bin");
UploadSave(gut.UploadToken, archivePath);
UpdateCache(game.Id, game);
}
}
foreach (GameSave game in toDownload)
{
GameUploadToken? gut = LockGameToUpload(game.Id);
if (gut != null)
{
string archivePath = Path.Combine(cachePath, game.Uuid + ".bin");
if (await DownloadSaveAsync(gut.UploadToken, archivePath, game.FolderPath))
{
UpdateCache(game.Id, game);
}
}
}
saveManager.Save();
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Ended);
}
@@ -256,7 +271,7 @@ namespace OpenSaveCloudClient.Core
{
HttpClient client = new HttpClient();
client.DefaultRequestHeaders.Add("Authorization", "bearer " + token);
HttpResponseMessage response = client.GetAsync(string.Format("{0}:{1}/api/v1/game/{2}", host, port, gameId)).Result;
HttpResponseMessage response = client.GetAsync(string.Format("{0}:{1}/api/v1/game/info/{2}", host, port, gameId)).Result;
if (response.IsSuccessStatusCode)
{
string responseText = response.Content.ReadAsStringAsync().Result;
@@ -281,16 +296,17 @@ namespace OpenSaveCloudClient.Core
{
logManager.AddInformation("Uploading save");
string uuidTask = taskManager.StartTask("Uploading", true, 1);
FileStream stream = File.OpenRead(filePath);
try
{
MultipartFormDataContent multipartFormContent = new();
var fileStreamContent = new StreamContent(File.OpenRead(filePath));
var fileStreamContent = new StreamContent(stream);
fileStreamContent.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
multipartFormContent.Add(fileStreamContent, name: "file", fileName: "file.bin");
HttpClient client = new HttpClient();
client.DefaultRequestHeaders.Add("Authorization", "bearer " + token);
client.DefaultRequestHeaders.Add("X-UPLOAD-KEY", uploadToken);
client.DefaultRequestHeaders.Add("X-Upload-Key", uploadToken);
HttpResponseMessage response = client.PostAsync(string.Format("{0}:{1}/api/v1/game/upload", host, port), multipartFormContent).Result;
if (response.IsSuccessStatusCode)
{
@@ -307,6 +323,65 @@ namespace OpenSaveCloudClient.Core
{
logManager.AddError(ex);
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Failed);
} finally
{
stream.Close();
}
}
public async Task<bool> DownloadSaveAsync(string uploadToken, string filePath, string unzipPath)
{
logManager.AddInformation("Downloading save");
string uuidTask = taskManager.StartTask("Downloading", true, 1);
try
{
HttpClient client = new HttpClient();
client.DefaultRequestHeaders.Add("Authorization", "bearer " + token);
client.DefaultRequestHeaders.Add("X-Upload-Key", uploadToken);
HttpResponseMessage response = client.GetAsync(string.Format("{0}:{1}/api/v1/game/download", host, port)).Result;
if (response.IsSuccessStatusCode)
{
using (var fs = new FileStream(filePath, FileMode.Create))
{
await response.Content.CopyToAsync(fs);
}
if (Directory.Exists(unzipPath))
{
Directory.Delete(unzipPath, true);
}
ZipFile.ExtractToDirectory(filePath, unzipPath);
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Ended);
return true;
}
else
{
logManager.AddError(new Exception(String.Format("Received HTTP Status {0} from the server", response.StatusCode.ToString())));
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Failed);
}
}
catch (Exception ex)
{
logManager.AddError(ex);
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Failed);
}
return false;
}
private void UpdateCache(int gameId, GameSave gameSave)
{
string uuidTask = taskManager.StartTask("Updating cache", true, 1);
Game? game = GetGameInfoByID(gameId);
if (game != null)
{
gameSave.Revision = game.Revision;
gameSave.LocalOnly = false;
gameSave.Synced = true;
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Ended);
}
else
{
logManager.AddError(new Exception("Failed to get game information"));
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Failed);
}
}
@@ -375,6 +450,7 @@ namespace OpenSaveCloudClient.Core
private void GetServerInformation()
{
logManager.AddInformation("Getting server information");
string uuidTask = taskManager.StartTask("Getting server information", true, 1);
try
{
HttpClient client = new();
@@ -387,6 +463,8 @@ namespace OpenSaveCloudClient.Core
{
logManager.AddInformation("Server is connected");
bind = true;
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Ended);
return;
}
}
}
@@ -394,6 +472,7 @@ namespace OpenSaveCloudClient.Core
{
logManager.AddError(ex);
}
taskManager.UpdateTaskStatus(uuidTask, AsyncTaskStatus.Failed);
}
private void SaveToConfig()