added vendor directory and gulp support for better dependency organization and compiling less and js files
removed timeline css and merged it with the theme css and added gulp support for a browser sync task as well for easier development removed composer package until the repo issue is resolved - added minified versions into the bower.json for when the repo issue is resolved
This commit is contained in:
176
vendor/flot/jquery.flot.crosshair.js
vendored
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176
vendor/flot/jquery.flot.crosshair.js
vendored
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/* Flot plugin for showing crosshairs when the mouse hovers over the plot.
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Copyright (c) 2007-2014 IOLA and Ole Laursen.
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Licensed under the MIT license.
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The plugin supports these options:
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crosshair: {
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mode: null or "x" or "y" or "xy"
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color: color
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lineWidth: number
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}
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Set the mode to one of "x", "y" or "xy". The "x" mode enables a vertical
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crosshair that lets you trace the values on the x axis, "y" enables a
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horizontal crosshair and "xy" enables them both. "color" is the color of the
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crosshair (default is "rgba(170, 0, 0, 0.80)"), "lineWidth" is the width of
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the drawn lines (default is 1).
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The plugin also adds four public methods:
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- setCrosshair( pos )
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Set the position of the crosshair. Note that this is cleared if the user
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moves the mouse. "pos" is in coordinates of the plot and should be on the
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form { x: xpos, y: ypos } (you can use x2/x3/... if you're using multiple
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axes), which is coincidentally the same format as what you get from a
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"plothover" event. If "pos" is null, the crosshair is cleared.
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- clearCrosshair()
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Clear the crosshair.
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- lockCrosshair(pos)
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Cause the crosshair to lock to the current location, no longer updating if
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the user moves the mouse. Optionally supply a position (passed on to
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setCrosshair()) to move it to.
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Example usage:
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var myFlot = $.plot( $("#graph"), ..., { crosshair: { mode: "x" } } };
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$("#graph").bind( "plothover", function ( evt, position, item ) {
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if ( item ) {
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// Lock the crosshair to the data point being hovered
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myFlot.lockCrosshair({
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x: item.datapoint[ 0 ],
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y: item.datapoint[ 1 ]
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});
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} else {
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// Return normal crosshair operation
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myFlot.unlockCrosshair();
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}
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});
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- unlockCrosshair()
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Free the crosshair to move again after locking it.
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*/
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(function ($) {
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var options = {
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crosshair: {
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mode: null, // one of null, "x", "y" or "xy",
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color: "rgba(170, 0, 0, 0.80)",
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lineWidth: 1
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}
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};
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function init(plot) {
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// position of crosshair in pixels
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var crosshair = { x: -1, y: -1, locked: false };
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plot.setCrosshair = function setCrosshair(pos) {
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if (!pos)
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crosshair.x = -1;
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else {
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var o = plot.p2c(pos);
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crosshair.x = Math.max(0, Math.min(o.left, plot.width()));
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crosshair.y = Math.max(0, Math.min(o.top, plot.height()));
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}
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plot.triggerRedrawOverlay();
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};
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plot.clearCrosshair = plot.setCrosshair; // passes null for pos
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plot.lockCrosshair = function lockCrosshair(pos) {
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if (pos)
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plot.setCrosshair(pos);
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crosshair.locked = true;
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};
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plot.unlockCrosshair = function unlockCrosshair() {
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crosshair.locked = false;
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};
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function onMouseOut(e) {
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if (crosshair.locked)
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return;
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if (crosshair.x != -1) {
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crosshair.x = -1;
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plot.triggerRedrawOverlay();
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}
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}
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function onMouseMove(e) {
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if (crosshair.locked)
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return;
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if (plot.getSelection && plot.getSelection()) {
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crosshair.x = -1; // hide the crosshair while selecting
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return;
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}
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var offset = plot.offset();
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crosshair.x = Math.max(0, Math.min(e.pageX - offset.left, plot.width()));
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crosshair.y = Math.max(0, Math.min(e.pageY - offset.top, plot.height()));
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plot.triggerRedrawOverlay();
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}
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plot.hooks.bindEvents.push(function (plot, eventHolder) {
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if (!plot.getOptions().crosshair.mode)
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return;
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eventHolder.mouseout(onMouseOut);
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eventHolder.mousemove(onMouseMove);
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});
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plot.hooks.drawOverlay.push(function (plot, ctx) {
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var c = plot.getOptions().crosshair;
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if (!c.mode)
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return;
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var plotOffset = plot.getPlotOffset();
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ctx.save();
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ctx.translate(plotOffset.left, plotOffset.top);
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if (crosshair.x != -1) {
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var adj = plot.getOptions().crosshair.lineWidth % 2 ? 0.5 : 0;
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ctx.strokeStyle = c.color;
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ctx.lineWidth = c.lineWidth;
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ctx.lineJoin = "round";
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ctx.beginPath();
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if (c.mode.indexOf("x") != -1) {
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var drawX = Math.floor(crosshair.x) + adj;
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ctx.moveTo(drawX, 0);
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ctx.lineTo(drawX, plot.height());
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}
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if (c.mode.indexOf("y") != -1) {
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var drawY = Math.floor(crosshair.y) + adj;
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ctx.moveTo(0, drawY);
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ctx.lineTo(plot.width(), drawY);
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}
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ctx.stroke();
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}
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ctx.restore();
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});
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plot.hooks.shutdown.push(function (plot, eventHolder) {
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eventHolder.unbind("mouseout", onMouseOut);
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eventHolder.unbind("mousemove", onMouseMove);
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});
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}
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$.plot.plugins.push({
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init: init,
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options: options,
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name: 'crosshair',
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version: '1.0'
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});
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})(jQuery);
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