Files
cloudsave/cmd/cli/commands/sync/sync.go
2025-05-15 19:38:13 +02:00

132 lines
2.4 KiB
Go

package sync
import (
"cloudsave/pkg/game"
"cloudsave/pkg/remote"
"cloudsave/pkg/remote/client"
"cloudsave/pkg/tools/prompt/credentials"
"context"
"flag"
"fmt"
"log/slog"
"net/http"
"net/url"
"os"
"github.com/google/subcommands"
)
type (
SyncCmd struct {
}
)
func (*SyncCmd) Name() string { return "sync" }
func (*SyncCmd) Synopsis() string { return "list all game registered" }
func (*SyncCmd) Usage() string {
return `add:
List all game registered
`
}
func (p *SyncCmd) SetFlags(f *flag.FlagSet) {
}
func (p *SyncCmd) Execute(_ context.Context, f *flag.FlagSet, _ ...interface{}) subcommands.ExitStatus {
remotes, err := remote.All()
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to load datastore:", err)
return subcommands.ExitFailure
}
username, password, err := credentials.Read()
if err != nil {
fmt.Fprintln(os.Stderr, "error: failed to read std output:", err)
return subcommands.ExitFailure
}
for _, r := range remotes {
if !ping(r.URL, username, password) {
slog.Warn("remote is unavailable", "url", r.URL)
continue
}
client := client.New(r.URL, username, password)
hlocal, err := game.Hash(r.GameID)
if err != nil {
slog.Error(err.Error())
continue
}
hremote, _ := client.Hash(r.GameID)
vlocal, err := game.Version(r.GameID)
if err != nil {
slog.Error(err.Error())
continue
}
vremote, _ := client.Version(r.GameID)
if hlocal == hremote {
fmt.Println("already up-to-date")
continue
}
if vremote == 0 {
fmt.Println("push")
continue
}
if vlocal > vremote {
fmt.Println("push")
continue
}
if vlocal < vremote {
fmt.Println("pull")
continue
}
if vlocal == vremote {
fmt.Println("conflict")
continue
}
}
return subcommands.ExitSuccess
}
func ping(remote, username, password string) bool {
cli := http.Client{}
hburl, err := url.JoinPath(remote, "heartbeat")
if err != nil {
fmt.Fprintln(os.Stderr, "cannot connect to remote:", err)
return false
}
req, err := http.NewRequest("GET", hburl, nil)
if err != nil {
fmt.Fprintln(os.Stderr, "cannot connect to remote:", err)
return false
}
req.SetBasicAuth(username, password)
res, err := cli.Do(req)
if err != nil {
fmt.Fprintln(os.Stderr, "cannot connect to remote:", err)
return false
}
if res.StatusCode != http.StatusOK {
fmt.Fprintln(os.Stderr, "cannot connect to remote: server return code", res.StatusCode)
return false
}
return true
}