Files
cloudsave/cmd/server/data/data.go

244 lines
5.1 KiB
Go

package data
import (
"cloudsave/pkg/repository"
"cloudsave/pkg/tools/hash"
"encoding/json"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"sync"
)
type (
cache map[string]cachedInfo
cachedInfo struct {
MD5 string
Version int
}
)
var (
ErrBackupNotExists error = errors.New("backup not found")
ErrNotExists error = errors.New("not found")
// singleton
hashCacheMu sync.RWMutex
hashCache cache = make(map[string]cachedInfo)
)
func (c cache) Get(gameID string) (cachedInfo, bool) {
hashCacheMu.RLock()
defer hashCacheMu.RUnlock()
if v, ok := c[gameID]; ok {
return v, true
}
return cachedInfo{}, false
}
func (c cache) Register(gameID string, v cachedInfo) {
hashCacheMu.Lock()
defer hashCacheMu.Unlock()
c[gameID] = v
}
func (c cache) Remove(gameID string) {
hashCacheMu.Lock()
defer hashCacheMu.Unlock()
delete(c, gameID)
}
func Write(gameID, documentRoot string, r io.Reader) error {
dataFolderPath := filepath.Join(documentRoot, "data", gameID)
partPath := filepath.Join(dataFolderPath, "data.tar.gz.part")
finalFilePath := filepath.Join(dataFolderPath, "data.tar.gz")
if err := makeDataFolder(gameID, documentRoot); err != nil {
return err
}
f, err := os.OpenFile(partPath, os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return err
}
if _, err := io.Copy(f, r); err != nil {
f.Close()
if err := os.Remove(partPath); err != nil {
return fmt.Errorf("failed to write the file and cannot clean the folder: %w", err)
}
return fmt.Errorf("failed to write the file: %w", err)
}
f.Close()
if err := os.Rename(partPath, finalFilePath); err != nil {
return err
}
hashCache.Remove(gameID)
return nil
}
func WriteHist(gameID, documentRoot, uuid string, r io.Reader) error {
dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid)
partPath := filepath.Join(dataFolderPath, "data.tar.gz.part")
finalFilePath := filepath.Join(dataFolderPath, "data.tar.gz")
if err := makeDataFolder(gameID, documentRoot); err != nil {
return err
}
if err := os.MkdirAll(dataFolderPath, 0740); err != nil {
return err
}
f, err := os.OpenFile(partPath, os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return err
}
if _, err := io.Copy(f, r); err != nil {
f.Close()
if err := os.Remove(partPath); err != nil {
return fmt.Errorf("failed to write the file and cannot clean the folder: %w", err)
}
return fmt.Errorf("failed to write the file: %w", err)
}
f.Close()
if err := os.Rename(partPath, finalFilePath); err != nil {
return err
}
return nil
}
func UpdateMetadata(gameID, documentRoot string, m repository.Metadata) error {
if err := makeDataFolder(gameID, documentRoot); err != nil {
return err
}
path := filepath.Join(documentRoot, "data", gameID, "metadata.json")
f, err := os.OpenFile(path, os.O_CREATE|os.O_WRONLY, 0740)
if err != nil {
return err
}
defer f.Close()
e := json.NewEncoder(f)
return e.Encode(m)
}
func ArchiveInfo(gameID, documentRoot, uuid string) (repository.Backup, error) {
dataFolderPath := filepath.Join(documentRoot, "data", gameID, "hist", uuid, "data.tar.gz")
cacheID := gameID + ":" + uuid
finfo, err := os.Stat(dataFolderPath)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return repository.Backup{}, ErrBackupNotExists
}
return repository.Backup{}, err
}
if m, ok := hashCache.Get(cacheID); ok {
return repository.Backup{
CreatedAt: finfo.ModTime(),
UUID: uuid,
MD5: m.MD5,
}, nil
}
h, err := hash.FileMD5(dataFolderPath)
if err != nil {
return repository.Backup{}, fmt.Errorf("failed to calculate file md5: %w", err)
}
hashCache.Register(cacheID, cachedInfo{
MD5: h,
})
return repository.Backup{
CreatedAt: finfo.ModTime(),
UUID: uuid,
MD5: h,
}, nil
}
func Hash(gameID, documentRoot string) (string, error) {
path := filepath.Clean(filepath.Join(documentRoot, "data", gameID))
sdir, err := os.Stat(path)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return "", ErrNotExists
}
return "", err
}
if !sdir.IsDir() {
return "", err
}
v, err := getVersion(gameID, documentRoot)
if err != nil {
return "", fmt.Errorf("failed to read game metadata: %w", err)
}
if m, ok := hashCache.Get(gameID); ok {
if v == m.Version {
return m.MD5, nil
}
}
path = filepath.Join(path, "data.tar.gz")
h, err := hash.FileMD5(path)
if err != nil {
return "", err
}
hashCache.Register(gameID, cachedInfo{
Version: v,
MD5: h,
})
return h, nil
}
func getVersion(gameID, documentRoot string) (int, error) {
path := filepath.Join(documentRoot, "data", gameID, "metadata.json")
f, err := os.OpenFile(path, os.O_RDONLY, 0)
if err != nil {
return 0, err
}
defer f.Close()
d := json.NewDecoder(f)
var m repository.Metadata
if err := d.Decode(&m); err != nil {
return 0, err
}
return m.Version, nil
}
func makeDataFolder(gameID, documentRoot string) error {
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID), 0740); err != nil {
return err
}
if err := os.MkdirAll(filepath.Join(documentRoot, "data", gameID, "hist"), 0740); err != nil {
return err
}
return nil
}