Files
cloudsave/pkg/remote/remote.go
2025-05-11 02:32:33 +02:00

119 lines
2.5 KiB
Go

package remote
import (
"cloudsave/pkg/game"
"encoding/json"
"fmt"
"os"
"path/filepath"
)
type (
Remote struct {
URL string `json:"url"`
GameID string `json:"-"`
}
)
var (
roaming string
datastorepath string
)
func init() {
var err error
roaming, err = os.UserConfigDir()
if err != nil {
panic("failed to get user config path: " + err.Error())
}
datastorepath = filepath.Join(roaming, "cloudsave", "data")
err = os.MkdirAll(datastorepath, 0740)
if err != nil {
panic("cannot make the datastore:" + err.Error())
}
}
func All() ([]Remote, error) {
ds, err := os.ReadDir(datastorepath)
if err != nil {
return nil, fmt.Errorf("cannot open the datastore: %w", err)
}
var remotes []Remote
for _, d := range ds {
content, err := os.ReadFile(filepath.Join(datastorepath, d.Name(), "remote.json"))
if err != nil {
continue
}
var r Remote
err = json.Unmarshal(content, &r)
if err != nil {
return nil, fmt.Errorf("corrupted datastore: failed to parse %s/remote.json: %w", d.Name(), err)
}
content, err = os.ReadFile(filepath.Join(datastorepath, d.Name(), "metadata.json"))
if err != nil {
return nil, fmt.Errorf("corrupted datastore: failed to read %s/metadata.json: %w", d.Name(), err)
}
var m game.Metadata
err = json.Unmarshal(content, &m)
if err != nil {
return nil, fmt.Errorf("corrupted datastore: failed to parse %s/metadata.json: %w", d.Name(), err)
}
r.GameID = m.ID
remotes = append(remotes, r)
}
return remotes, nil
}
func One(gameID string) (Remote, error) {
content, err := os.ReadFile(filepath.Join(datastorepath, gameID, "remote.json"))
if err != nil {
return Remote{}, err
}
var r Remote
err = json.Unmarshal(content, &r)
if err != nil {
return Remote{}, fmt.Errorf("corrupted datastore: failed to parse %s/remote.json: %w", gameID, err)
}
content, err = os.ReadFile(filepath.Join(datastorepath, gameID, "metadata.json"))
if err != nil {
return Remote{}, fmt.Errorf("corrupted datastore: failed to read %s/metadata.json: %w", gameID, err)
}
var m game.Metadata
err = json.Unmarshal(content, &m)
if err != nil {
return Remote{}, fmt.Errorf("corrupted datastore: failed to parse %s/metadata.json: %w", gameID, err)
}
r.GameID = m.ID
return r, nil
}
func Set(gameID, url string) error {
r := Remote{
URL: url,
}
f, err := os.OpenFile(filepath.Join(datastorepath, gameID, "remote.json"), os.O_WRONLY|os.O_CREATE, 0740)
if err != nil {
return err
}
defer f.Close()
e := json.NewEncoder(f)
err = e.Encode(r)
if err != nil {
return err
}
return nil
}